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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Game crashes with my mod

Author Topic: Game crashes with my mod (7 messages, Page 1 of 1)
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Ubermaniac
Joined: Dec 22, 2014

Bleach. Y'know what I mean?


Posted: May 7, 2015 07:27 PM    Msg. 1 of 7       
I am trying a small beta, with no re-textures, to check the balance of my weapon placement. I compile with OS, because its over 128mb, but when i launch it with halo, it crashes.
Edited by Ubermaniac on May 7, 2015 at 07:27 PM


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: May 7, 2015 07:28 PM    Msg. 2 of 7       
Well you need to investigate what happened.

Does the map without what you added work?

If so, then it must be what you added. Check Guerilla for anything abnormal.


Ubermaniac
Joined: Dec 22, 2014

Bleach. Y'know what I mean?


Posted: May 7, 2015 08:40 PM    Msg. 3 of 7       
It compiles fin, but the game crashes. it is a .yelo


NeX
Joined: Apr 11, 2013


Posted: May 8, 2015 05:14 AM    Msg. 4 of 7       
This my friend is why I get in the habit of only editing ONE thing before each test. Not in the absolute sense but I'll work on one weapons shaders at a time so that if this happens I know explicitly where to look and have a decent idea what I'm looking for in that context. Its no fun spending 2 days editing 12 tags and then discovering something along the line is a rock in the gears. Becomes like finding a needle in a haystack.


savinpvtmike
Joined: Apr 18, 2010

It's heavily inserted


Posted: May 8, 2015 04:18 PM    Msg. 5 of 7       
Quote: --- Original message by: Ubermaniac
It compiles fin, but the game crashes. it is a .yelo

did u rip it with hek+ or is it cmts tsce tags?


Ubermaniac
Joined: Dec 22, 2014

Bleach. Y'know what I mean?


Posted: May 8, 2015 07:37 PM    Msg. 6 of 7       
Quote: --- Original message by: savinpvtmike
Quote: --- Original message by: Ubermaniac
It compiles fin, but the game crashes. it is a .yelo

did u rip it with hek+ or is it cmts tsce tags?

TSC:E tags, downloaded.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: May 8, 2015 08:11 PM    Msg. 7 of 7       
Quote: --- Original message by: NeX
This my friend is why I get in the habit of only editing ONE thing before each test. Not in the absolute sense but I'll work on one weapons shaders at a time so that if this happens I know explicitly where to look and have a decent idea what I'm looking for in that context. Its no fun spending 2 days editing 12 tags and then discovering something along the line is a rock in the gears. Becomes like finding a needle in a haystack.

 

 
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