
Halonimator
Joined: Dec 15, 2014
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Posted: Mar 24, 2015 07:09 PM
Msg. 1 of 6
it's just a model test not taken seriously. clearly im MLG pro texturing. Edited by Halonimator on Mar 24, 2015 at 07:09 PM
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Mar 24, 2015 07:11 PM
Msg. 2 of 6
Cool.
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PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
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Posted: Mar 24, 2015 07:17 PM
Msg. 3 of 6
So you exported the model without textures to see if it had errors?
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Halonimator
Joined: Dec 15, 2014
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Posted: Mar 24, 2015 07:18 PM
Msg. 4 of 6
Quote: --- Original message by: PRPatxi So you exported the model without textures to see if it had errors? yes
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Ubermaniac
Joined: Dec 22, 2014
Bleach. Y'know what I mean?
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Posted: Mar 24, 2015 07:50 PM
Msg. 5 of 6
dat ghost tho.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Mar 24, 2015 08:46 PM
Msg. 6 of 6
You probably need a smoothing value of 1 and check the "simple parameterization" box on top of whatever shader_environment you are using for the cliffs, and re-run lightmaps
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