
WWLinkMasterX
Joined: Mar 29, 2009
subliminal message.
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Posted: Mar 8, 2015 07:28 PM
Msg. 36 of 78
Wait wait wait...
This isn't a troll thread? I'm genuinely confused now.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 10, 2015 07:48 AM
Msg. 37 of 78
Quote: --- Original message by: WWLinkMasterX Wait wait wait...
This isn't a troll thread? I'm genuinely confused now. So is this released yet?
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not giraffe
Joined: Jul 17, 2014
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Posted: Mar 19, 2015 06:03 AM
Msg. 38 of 78
I am wasting time.
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not giraffe
Joined: Jul 17, 2014
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Posted: Mar 19, 2015 07:35 AM
Msg. 39 of 78
Altheros told me to take 4K image of his map: Edited by raffgie on Mar 19, 2015 at 07:37 AM
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Halonimator
Joined: Dec 15, 2014
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Posted: Mar 19, 2015 05:09 PM
Msg. 40 of 78
Needs some newville cliffs.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Mar 19, 2015 06:00 PM
Msg. 41 of 78
looks plain. Here are cool things I found by typing snowy canyon in google Have fun.
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Mar 19, 2015 08:49 PM
Msg. 42 of 78
when are you going to realese it? Edited by EmmanuelCD on Mar 19, 2015 at 08:52 PM
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Highlander
Joined: Mar 8, 2015
Where you from? Lots of different places.
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Posted: Mar 19, 2015 09:01 PM
Msg. 43 of 78
Quote: --- Original message by: EmmanuelCD
when are you going to realese it? Edited by EmmanuelCD on Mar 19, 2015 at 08:52 PM When it's done?.....
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Mar 22, 2015 05:01 PM
Msg. 44 of 78
One question, it isnt better a jungle theme for youmap rather than a snowy map? Only an idea.plus.... I will make my own crappy proyect muhahahha Edited by EmmanuelCD on Mar 22, 2015 at 05:04 PM
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Spiral
Joined: Apr 3, 2011
I hope i'm out of the way
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Posted: Mar 23, 2015 01:36 AM
Msg. 45 of 78
Common
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SGT Arroyo
Joined: Jul 23, 2014
golden
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Posted: Mar 23, 2015 04:31 AM
Msg. 46 of 78
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Highlander
Joined: Mar 8, 2015
Where you from? Lots of different places.
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Posted: Mar 23, 2015 12:28 PM
Msg. 47 of 78
Will your sniper tower actually work?
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sshers4
Joined: Apr 28, 2013
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Posted: Mar 24, 2015 08:54 AM
Msg. 48 of 78
BUMP
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Juzo
Joined: Jul 1, 2014
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Posted: Mar 24, 2015 02:31 PM
Msg. 49 of 78
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Apr 3, 2015 04:01 AM
Msg. 50 of 78
Bump Edited by MEGASEAN2812 on Apr 3, 2015 at 04:20 AM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 4, 2015 06:30 AM
Msg. 51 of 78
Pics are a little dark for me.
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Ken10Ness
Joined: Mar 9, 2014
DED NOT BIG SUPRIZE!!!1111
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Posted: Apr 4, 2015 07:43 AM
Msg. 52 of 78
Isn't this a Halo CE thread not a Halo 3 modding thread. xD Good job m8 and good luck.
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Mokou Price
Joined: Oct 30, 2014
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Posted: Apr 7, 2015 04:28 AM
Msg. 53 of 78
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SGT Arroyo
Joined: Jul 23, 2014
golden
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Posted: Apr 10, 2015 08:42 AM
Msg. 54 of 78
is this halo 5 because it is as beutifal as Uranus.
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Grunter
Joined: Apr 6, 2015
I'm back from the dead and reporting for duty!
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Posted: Apr 10, 2015 09:08 AM
Msg. 55 of 78
Quote: --- Original message by: AltearoseHere's a small vid. https://www.youtube.com/watch?v=mH_2dUg1Ti0 About the flood encountersThere is nothing much to see but I'll explain it to you. In my project the flood brutes are more special than the other combat forms, they do not wield weapons and will just charge at you but they are more faster and more durable. They don't melee, they just charge and spear/takle you so basically that's their melee and the damage and force is equivalent to the hunter's but a little stronger. The worst weapon you can have against them is the br, dmr, plasma pistol, or magnum and the best way to fight them off is the spiker, plasma rifle, shotgun and other strong close range weapons. It's a bad thing to stick them with plasma grenades or spike grenades as they can get to you fast. The flood elites are shielded but with a less durable body health but they are faster than Halo 1s. Here's a quick spoiler about flood human's in my project, you will encounter a lot of them wielding rocket launchers because I'm terrible at game balance but I have my reasons. The flood humans are faster and but less durable than the brute and elite combat forms. The flood juggernaut, they were cut in Halo 2 but they will make a return in my project. I'm still making plans for it so I don't have anything to say about it yet. Nothing is final. The chief is a placeholder, you will as somebody or something else. "Why are you even doing this, Halo Online is here" http://screenshot.xfire.com/s/130334123-4.jpg These are the first Halo 3 tags that have the right pov i think i have ever seen!
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Juzo
Joined: Jul 1, 2014
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Posted: Apr 10, 2015 09:40 PM
Msg. 56 of 78
Quote: --- Original message by: Altearose So someone meddled with my laptop and he turned it off and the lightmaps were close from being finished and it really pissed me off so screw this. Well that sucks.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 10, 2015 10:32 PM
Msg. 57 of 78
Quote: --- Original message by: Altearose So someone meddled with my laptop and he turned it off and the lightmaps were close from being finished and it really pissed me off so screw this. Perhaps its about time you upgraded from a compaq. Or use a render farm like me. ao dlms render in around 45 mins. Including upload/download
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Spiral
Joined: Apr 3, 2011
I hope i'm out of the way
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Posted: Apr 16, 2015 02:07 AM
Msg. 58 of 78
6
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SGT Arroyo
Joined: Jul 23, 2014
golden
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Posted: Apr 16, 2015 06:54 AM
Msg. 59 of 78
Quote: --- Original message by: Altearose Anyone interested in generating lightmaps for me? I would but don't care at all have fun my lazy child! ^_^ no seriously do it yourself.
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raphaelBLOOD WAR
Joined: Dec 4, 2012
I wipe your maps with your own blood!
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Posted: Apr 16, 2015 06:58 AM
Msg. 60 of 78
Now add open sauce with some evolved tags.
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SGT Arroyo
Joined: Jul 23, 2014
golden
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Posted: Apr 16, 2015 07:29 AM
Msg. 61 of 78
Quote: --- Original message by: raphaelBLOOD WAR Now add open sauce with some evolved tags. because halo 3 worst halo.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 16, 2015 08:49 AM
Msg. 62 of 78
Quote: --- Original message by: SGT ArroyoQuote: --- Original message by: raphaelBLOOD WAR Now add open sauce with some evolved tags. because halo 3 worst halo. Why u no speek wen u r neided??
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SGT Arroyo
Joined: Jul 23, 2014
golden
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Posted: Apr 16, 2015 05:45 PM
Msg. 63 of 78
Quote: --- Original message by: SS FlankerQuote: --- Original message by: SGT ArroyoQuote: --- Original message by: raphaelBLOOD WAR Now add open sauce with some evolved tags. because halo 3 worst halo. Why u no speek wen u r neided?? because reasons.
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Jun 21, 2015 03:13 PM
Msg. 64 of 78
This project stills alive? What happened with the lightmaps?
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Bungie LLC
Joined: Dec 29, 2013
friendly neighborhood contrarian funposter
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Posted: Jun 21, 2015 04:44 PM
Msg. 65 of 78
Quote: --- Original message by: SS Flanker
Quote: --- Original message by: SGT Arroyo
samefag detected
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Jun 21, 2015 06:08 PM
Msg. 66 of 78
RIP
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jun 23, 2015 07:50 PM
Msg. 67 of 78
Quote: --- Original message by: Bungie LLCQuote: --- Original message by: SS Flanker
Quote: --- Original message by: SGT Arroyo
samefag detected No m9. I quoted an old avatar quote of his so I could spark some friendly snapchat noode pms.
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SciFi
Joined: Aug 25, 2014
strong and bitter words indicate a weak cause
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Posted: Jun 24, 2015 03:34 AM
Msg. 68 of 78
Good job Altearose, I really like the brute animations and distributable armor.
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jun 27, 2015 02:15 AM
Msg. 69 of 78
need more hunters
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Nickster5000
Joined: Dec 11, 2010
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Posted: Jun 27, 2015 03:32 AM
Msg. 70 of 78
Quote: --- Original message by: Altearose Day 3 - Lightmaps still generating.... I know you posted this like 3 months ago, but if you're using OpenSauce (which from the looks of it you are...) I recommend you try DLM's. They're not as hard as they seem. In fact, they were so kind enough to write a good tutorial for it... :D https://bitbucket.org/KornnerStudios/opensauce-release/wiki/Halo1/Doc_Halo1_DirectionalLightmaps
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