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Author Topic: Release Halo CE Source Code (50 messages, Page 2 of 2)
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Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Sep 21, 2014 08:45 PM    Msg. 36 of 50       
Quote: --- Original message by: DexterS4
You're right the truth,but i did not cause this attack,else i think it's more easy make a free game than wait for microsoft release the source code.

Waiting is a lot easier than making a game, even though you would be waiting for many, many years.

Edited by Dumb AI on Sep 21, 2014 at 08:45 PM


austen1000
Joined: Sep 4, 2012


Posted: Sep 22, 2014 12:19 AM    Msg. 37 of 50       
Quote: --- Original message by: Sprinkle
If you want to play halo on linux, it works perfectly fine through wine.

Quote: --- Original message by: Masters1337
It's probably the worst OS to develop a game for, even Windows Phone is preferable. Android hardware is all over the map.

Who cares if the hardware is everywhere? It's not hard to set a minimum requirement. Eg, the nvidia shield. What's worse is apple ignoring everything else out there and only supporting it's only little bubble world. In any case you could just use UE4/Unity/etc which supports android so you don't have to worry about any of that.



Sprinkle makes a good point. Plus, isn't PC hardware basically the same way?


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Sep 22, 2014 01:31 AM    Msg. 38 of 50       
Quote: --- Original message by: DexterS4
You're right the truth,but i did not cause this attack,else i think it's more easy make a free game than wait for microsoft release the source code.


i have tried contacting people from gearbox, and asked buddies from microsoft and bungie but no one seems to have it. the only bit of code left is the stuff that Sawnose has on the build pc under his desk. but its not complete. only little bits and pieces from old patches


Wolf_
Joined: May 16, 2006


Posted: Sep 22, 2014 02:49 AM    Msg. 39 of 50       
Already got the source code, not sharing though.

On a completely different but related note : Your effort is valiant, but sadly not needed nor in the scope of possible things that Microsoft ever would give us.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 22, 2014 05:38 AM    Msg. 40 of 50       
Quote: --- Original message by: Wolf_
Already got the source code, not sharing though.

On a completely different but related note : Your effort is valiant, but sadly not needed nor in the scope of possible things that Microsoft ever would give us.


Quote: --- Original message by: Wolf_
Already got the source code, not sharing though.

On a completely different but related note : Your effort is valiant, but sadly not needed nor in the scope of possible things that Microsoft ever would give us.


Okay, let me clear all this up for you all.

1. All files included in the development of Halo Ce are still in use and can be used today.

Why? It's pretty obvious isn't it? Continuation.....ever single piece of work used or unused for halo is stored in one of 3 known Protected HDD's. I say known since it is highly probable that bungie and co decided to make back ups of there backups, and who knows perhaps a rogue worker stashed some stuff on his usb without being detected?

(it;s happened before)

2. Source code is still available, but only as a back up. Bungie, 343i, gearbox have already improved upon the stability, flexibility and durability of said code. So although it isn't in use any more it still is available, locked deep in the bowls of a pentagon rated security HDD.

And if you are wondering why nobody has released it well, the answer is simple:

Competition.

The game industry is rife with start ups each trying to stake there claim on the Video game market. It wouldn't make much sense for bungie 343i or whoever currently holds the files to give what has been the sole provider of there success to the world so someone else can reign over them.

I mean, if you leave a door open a rat will move in.

I don't want to spark hatred upon 343i it's in one of Microsoft's contracts not to release any form of utility to the mass public. I mean can you imagine if people started building better and more popular games than what micrsoft flogs at obscene prices?

Especially, if those "better" and more "popular" games are simply free DL games or DLC content. Nobody would think to buy anything from the owners of halo again save just to keep up with the social trends e.t.c

3. Is it even possible to crack the source code?

Of course but you need to be Kornmann x a 1000 to be clever enough to crack and locate the code. Even then however it doesn't mean it would spark better content for custom edition.

Engine related scripting, if you are a 1 man army takes a whole lot of time.


Now I hate to crush any dreams, but the only conceivable ways I could think of source and maybe another editing kit being released could be.

1. 343i loses mass profits, after popularity dwindles, in such 343i might move to release all of it's content through individuals who wanted to "jump the ship"

Or they could grow a heart and realize there isn't no come back, so why not release everything we know it won't be of any use to use later.

2. The Halo Saga ends, no more games. It's pretty much the same scenario as above we can't do anything with halo anymore so why not give it to the public?

3. Some billionaire mapper (alits94 hint hint) lay's down 900k on the table for an editing kit order, I'm basing this scenario on the money making machine micro soft is. If they could earn money from it they might sell it.

4. Rogue 343 programmers who feel our pain and decide to secretly release special content to us humble folks.


DOPPELGANGER
Joined: Jul 19, 2014

whoops


Posted: Sep 22, 2014 07:51 PM    Msg. 41 of 50       
Ya, I didn't mind at first, but Halo: Ce's engine limitations and editing kit are starting to bug me a bit now. Don't get me wrong, this is one of the most user-friendly editing kits out there, but there are better. And trust me, I'd much rather mod Halo 2 or Halo 3. Or both, but mainly Halo 2, but that's just my thing.


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Sep 22, 2014 09:05 PM    Msg. 42 of 50       
the halo 3 and up version of the "HEK" is amazing from what i have heard. geurilla and sapien supposedly have a bunch more useful features. some of the features existed in the halo 1 hek but gearbox broke them when porting to pc


Sprinkle
Joined: Jan 3, 2010


Posted: Sep 23, 2014 04:27 PM    Msg. 43 of 50       
Quote: --- Original message by: Dumb AI
Waiting is a lot easier than making a game, even though you would be waiting for many, many years.

Unless it's already been in development for many years vOv.

Quote: --- Original message by: Wolf_
Already got the source code, not sharing though.

On a completely different but related note : Your effort is valiant, but sadly not needed nor in the scope of possible things that Microsoft ever would give us.

Same here :D, high five.

Quote: --- Original message by: SS Flanker
The game industry is rife with start ups each trying to stake there claim on the Video game market. It wouldn't make much sense for bungie 343i or whoever currently holds the files to give what has been the sole provider of there success to the world so someone else can reign over them.

I mean, if you leave a door open a rat will move in.

The code isn't really the reason why the halo games are successful, they did something first, that impression has lasted for generations. There really isn't anything anyone could learn from Halo 1's source code that would give them an edge or profit especially in today's bloated market. Doom 3's source code was released, if it helped anyone get a profit it would be amateur/future game developers that were able to see the source of a production level game engine. Let's not forget UE4 is open source right now as well, it's probably benefited them more than having closed source, as they now have people working for them for free to fix bugs or add features that they so desire. If anything a better reason would be microsoft doesn't want to invest the money it would take to make the source code open source compatible. Maybe they are using a proprietary library that isn't exactly open source compatible (such as Havok that every halo but 1 uses).

Quote: Especially, if those "better" and more "popular" games are simply free DL games or DLC content. Nobody would think to buy anything from the owners of halo again save just to keep up with the social trends e.t.c

See above, halo's brand is more popular than anything some no body can scrounge up from halo 1's source code. There already are a bunch of halo clones out there, i don't really see them making more cash than halo 4.

Quote: Of course but you need to be Kornmann x a 1000 to be clever enough to crack and locate the code. Even then however it doesn't mean it would spark better content for custom edition.

What's a kornman measured in? In any case i bet my kornman is bigger than yours :P.


beaucephal
Joined: Sep 2, 2014

CMT SPv3 audio dude


Posted: Sep 23, 2014 04:54 PM    Msg. 44 of 50       
I'm kind of struggling to think of a good reason why you'd *want* the source code anyway.

As was said in the thread before, Halo runs mostly fine under WINE so can be ported to basically anything with PC hardware without even touching the code.
From an academic standpoint, there are some awesome examples of game engine code already out there, such as Carmack's work with Doom and Quake, a lot of Ken Silverman's work, and a ton of other stuff for if you're ever curious about making your own game engine.
And from the perspective of extending Halo's engine to do things it wasn't originally capable of, that's basically what OpenSauce does anyway, and that WILL have source code available when they're finished with it. Sure, it's not going to make Halo look and perform like it was released yesterday, but very few community engine rewrites do anyway.


Sprinkle
Joined: Jan 3, 2010


Posted: Sep 23, 2014 05:34 PM    Msg. 45 of 50       
Quote: --- Original message by: Mootjuh
Kornman is one of the developers of OS if you didn't know.

That doesn't change the question at all.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 24, 2014 06:49 AM    Msg. 46 of 50       
Quote: --- Original message by: Sprinkle
Quote: --- Original message by: Dumb AI
Waiting is a lot easier than making a game, even though you would be waiting for many, many years.

Unless it's already been in development for many years vOv.

Quote: --- Original message by: Wolf_
Already got the source code, not sharing though.

On a completely different but related note : Your effort is valiant, but sadly not needed nor in the scope of possible things that Microsoft ever would give us.

Same here :D, high five.

Quote: --- Original message by: SS Flanker
The game industry is rife with start ups each trying to stake there claim on the Video game market. It wouldn't make much sense for bungie 343i or whoever currently holds the files to give what has been the sole provider of there success to the world so someone else can reign over them.

I mean, if you leave a door open a rat will move in.

The code isn't really the reason why the halo games are successful, they did something first, that impression has lasted for generations. There really isn't anything anyone could learn from Halo 1's source code that would give them an edge or profit especially in today's bloated market. Doom 3's source code was released, if it helped anyone get a profit it would be amateur/future game developers that were able to see the source of a production level game engine. Let's not forget UE4 is open source right now as well, it's probably benefited them more than having closed source, as they now have people working for them for free to fix bugs or add features that they so desire. If anything a better reason would be microsoft doesn't want to invest the money it would take to make the source code open source compatible. Maybe they are using a proprietary library that isn't exactly open source compatible (such as Havok that every halo but 1 uses).

Quote: Especially, if those "better" and more "popular" games are simply free DL games or DLC content. Nobody would think to buy anything from the owners of halo again save just to keep up with the social trends e.t.c

See above, halo's brand is more popular than anything some no body can scrounge up from halo 1's source code. There already are a bunch of halo clones out there, i don't really see them making more cash than halo 4.

Quote: Of course but you need to be Kornmann x a 1000 to be clever enough to crack and locate the code. Even then however it doesn't mean it would spark better content for custom edition.

What's a kornman measured in? In any case i bet my kornman is bigger than yours :P.


Kornmann all by him self is like worth 50 of us mappers.

To translate that into monetary terms, a mint condition kornmann unopened and no nasty crinkling on the box package could be worth upwards of $30000.00000

The average mapper was recently appraised by sotherby's @ $-75


Sprinkle
Joined: Jan 3, 2010


Posted: Sep 24, 2014 10:06 AM    Msg. 47 of 50       
Quote: --- Original message by: SS Flanker
Kornmann all by him self is like worth 50 of us mappers.

To translate that into monetary terms, a mint condition kornmann unopened and no nasty crinkling on the box package could be worth upwards of $30000.00000

The average mapper was recently appraised by sotherby's @ $-75
'
Kornman isn't a mapper though, just like he isn't a criminal master mind to try and steal the halo source code. He probably couldn't create a decent map if his life depended on it. It's a different skillset. You're worshiping someone too much.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 24, 2014 10:08 AM    Msg. 48 of 50       
You don't know that, who's too say kornmann like us hasn't created his own box map and then evolved to the secret contributor of lumoris.......


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Sep 24, 2014 01:13 PM    Msg. 49 of 50       
Quote: --- Original message by: SS Flanker
You don't know that, who's too say kornmann like us hasn't created his own box map and then evolved to the secret contributor of lumoris.......


Theres a secret contributor to Lumoris?

Please, tell me more


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 24, 2014 01:51 PM    Msg. 50 of 50       
Quote: --- Original message by: Higuy
Quote: --- Original message by: SS Flanker
You don't know that, who's too say kornmann like us hasn't created his own box map and then evolved to the secret contributor of lumoris.......


Theres a secret contributor to Lumoris?

Please, tell me more



Shhhhhh, the Halo Bureau Of Investigation maybe listening!

 
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