
Higuy
Joined: Mar 6, 2007
@lucasgovatos
|
Posted: Sep 19, 2014 02:06 PM
Msg. 1 of 6
09.19.14 13:15:58 tool pc 01.00.00.0609 ---------------------------------------------- 09.19.14 13:15:58 reference function: _write_to_error_file 09.19.14 13:15:58 reference address: 42ca20 09.19.14 13:15:58 Couldn't read map file './toolbeta.map' 09.19.14 13:15:58 i'm going to render final lightmaps for geomar of tm\levels\geomar\geomar_9182014, and i'll stop when red+blue+green = 0.700000. Hit control-c now if this isn't right. 09.19.14 13:15:59 start tm\levels\geomar\geomar 09.19.14 13:56:25 radiosity error: out of memory 09.19.14 13:56:25 0.000000 09.19.14 13:56:26 EAX: 0x00000000 09.19.14 13:56:26 EBX: 0x00613701 09.19.14 13:56:26 ECX: 0x00000000 09.19.14 13:56:26 EDX: 0x00000000 09.19.14 13:56:26 EDI: 0x0018F9C8 09.19.14 13:56:26 ESI: 0x00000000 09.19.14 13:56:26 EBP: 0x0018F8A0 09.19.14 13:56:26 ESP: 0x0018F890 09.19.14 13:56:26 EIP: 0x770A0C42, 83 C4 04 C2 ????? 09.19.14 13:56:26 EXCEPTION halt in \halopc\haloce\source\cseries\debug_memory.c,#183: Invalid pointer: header: 0x4cc80020 signature: 0x3c424144 line: 103 file: 0x613748 size: 0xc840f70 reason: Pointer has been disposed. (\halopc\haloce\source\memory\array.c:80) Was trying to run half decent light maps for Geomar at quality 1 and got this. I initially thought it was an issue with the map being to big, but that doesn't seem the case (I've ever made it smaller since then and I have the same issue). I DO NOT get this problem when running on quality 0. Sapien gives me the same issue saying its ran out of memory. After searching through google it seems I've had this issue in the past but don't remember what fixed it... Does anyone have any clue?
|
|
|

The_Purrminator
Joined: May 30, 2014
(SBB) Michelle
|
Posted: Sep 19, 2014 02:51 PM
Msg. 2 of 6
I had a problem like that too, try recompiling the bsp, it could also be some protalling bs. Edited by Maiku3 on Sep 19, 2014 at 02:53 PM
|
|
|

Nickster5000
Joined: Dec 11, 2010
|
Posted: Sep 19, 2014 03:04 PM
Msg. 3 of 6
Well, I am going to guess since it says something about memory: Maybe RAM or Hard drive space is an issue? Maybe try having only light maps running and nothing else.
|
|
|

Wolf_
Joined: May 16, 2006
|
Posted: Sep 19, 2014 03:37 PM
Msg. 4 of 6
^What above said, and perhaps some of the changes you did to cons sky might complicate the lightmaps a bit?
|
|
|

Higuy
Joined: Mar 6, 2007
@lucasgovatos
|
Posted: Sep 19, 2014 03:49 PM
Msg. 5 of 6
No, it was giving this error before I changed the sky too. I'll have to try restarting and trying or/and on another pc.
|
|
|

stunt_man
Joined: Sep 22, 2009
GMYF - Now hosting proper MLG gametypes!
|
Posted: Sep 19, 2014 09:24 PM
Msg. 6 of 6
^^ Portals most likely. I also used to get a lot of strange errors before I wiped my tags folder and re-organized everything. When I compile now, it's always with a fresh tagset. Since then, I haven't run into any unusual errors.
But it's probably portals.
|
|
|