
dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Aug 4, 2014 01:57 PM
Msg. 1 of 4
is there anyway for me to get the bloodgulch collision into maya or 3dmax? I have the model with texture on it but I don't really have a clue on how to get the default collision on it.
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dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Aug 5, 2014 12:27 AM
Msg. 2 of 4
cause im trying to export the bloodgulch model and port it to ut3 for a school project with custom textures, but it's lacking the collision after I export the model, it has render and everything except collision... ;(
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BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
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Posted: Aug 5, 2014 08:55 AM
Msg. 3 of 4
what does that change? Just do what mootjuh just said and use the model as the collision. You do know how to use ut3, right?
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dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Aug 6, 2014 10:13 PM
Msg. 4 of 4
yeah it works now, thanks!
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