
muffinman496
Joined: Jan 11, 2011
Who wants a muffin
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Posted: Aug 2, 2014 11:51 PM
Msg. 1 of 4
I have been making maps for a while now but i recently ran into a new problem.
C:\Program Files (x86)\Microsoft Games\Halo Custom Edition>tool lightmaps levels \test\u\u u 0 0.9 Couldn't read map file './toolbeta.map' i'm going to render debug lightmaps for u of levels\test\u\u, and i'll stop when red+blue+green = 0.900000. Hit control-c now if this isn't right. WARNING: 1 clusters in structure_bsp levels\test\u\u have no background sound or sound environment. start levels\test\u\u radiosity error: degenerate triangle [or triangle with bad uvs] (see blue in err or geometry) failed levels\test\u\u done
I have already imported the .wrl file to try to see where the bad uvs are but, there is no blue highlighting any degenerate triangles in the .wrl file anywhere.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Aug 3, 2014 02:27 AM
Msg. 2 of 4
Make sure you import the debug.wrl, not the one of your BSP name.
Also as a tip, I've noticed that the major errors tend to be either the first or last VIFS objects.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Aug 3, 2014 10:09 AM
Msg. 3 of 4
Quote: --- Original message by: muffinman496 I have been making maps for a while now but i recently ran into a new problem.
C:\Program Files (x86)\Microsoft Games\Halo Custom Edition>tool lightmaps levels \test\u\u u 0 0.9 Couldn't read map file './toolbeta.map' i'm going to render debug lightmaps for u of levels\test\u\u, and i'll stop when red+blue+green = 0.900000. Hit control-c now if this isn't right. WARNING: 1 clusters in structure_bsp levels\test\u\u have no background sound or sound environment. start levels\test\u\u radiosity error: degenerate triangle [or triangle with bad uvs] (see blue in err or geometry) failed levels\test\u\u done
I have already imported the .wrl file to try to see where the bad uvs are but, there is no blue highlighting any degenerate triangles in the .wrl file anywhere. Xfire: ssflanker303 Send me your max file, I'll show you how to fix it.
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muffinman496
Joined: Jan 11, 2011
Who wants a muffin
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Posted: Aug 3, 2014 11:34 PM
Msg. 4 of 4
@Jesee thanks man that did it! I just got back into map making after a long break and forgot about the 'debug.wrl'
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