
sshers4
Joined: Apr 28, 2013
|
Posted: Dec 29, 2014 11:25 PM
Msg. 176 of 259
Quote: --- Original message by: VKNG your a terrible troll. and yeah sure sshers, i'll put up a tutorial on simplygon and polygon cruncher when i get the chance. no, this has not gone through simplygon yet. These tags were from august. No problem sean, some reason 3ds max 8 and other new versions are not working and I heard 3ds max 8 complex to optimize but I did read information about this program that makes everything simple. I am still focusing on the Thorn Beast just needs optimizing at this time, so yes do what you have to do and once you have the time then you can start of with a tutorial :)
|
|
|

MEGA_VKNG
Joined: Dec 23, 2013
|
Posted: Dec 29, 2014 11:59 PM
Msg. 177 of 259
[21:00] MattDratt: and I am gonna release Sierra [21:00] MattDratt: just not now [21:00] MattDratt: its not canceled
Also,
GO
AWAY
and you say nobody releases anything, YOUR PART OF THE PROBLEM Edited by VKNG on Dec 30, 2014 at 12:00 AM
|
|
|

unkowndevelopername
Joined: Nov 2, 2014
|
Posted: Dec 30, 2014 12:09 AM
Msg. 178 of 259
Quote: --- Original message by: sshers4Quote: --- Original message by: VKNG your a terrible troll. and yeah sure sshers, i'll put up a tutorial on simplygon and polygon cruncher when i get the chance. no, this has not gone through simplygon yet. These tags were from august. No problem sean, some reason 3ds max 8 and other new versions are not working and I heard 3ds max 8 complex to optimize but I did read information about this program that makes everything simple. I am still focusing on the Thorn Beast just needs optimizing at this time, so yes do what you have to do and once you have the time then you can start of with a tutorial :) Is that thornbeast belongs to VKNM?
|
|
|

MEGA_VKNG
Joined: Dec 23, 2013
|
Posted: Dec 30, 2014 12:37 AM
Msg. 179 of 259
I have plans to use it. Yes.
|
|
|

Mokou Price
Joined: Oct 30, 2014
|
Posted: Dec 30, 2014 03:50 AM
Msg. 180 of 259
Awsome work, but the position of this AR is same with H3's AR Edited by Mokou Price on Dec 30, 2014 at 04:05 AM
|
|
|

SGT Arroyo
Joined: Jul 23, 2014
golden
|
Posted: Dec 30, 2014 06:34 AM
Msg. 181 of 259
was i booted from vkmt k thanks.....
|
|
|

MEGA_VKNG
Joined: Dec 23, 2013
|
Posted: Dec 30, 2014 07:30 AM
Msg. 182 of 259
No, that AR is probably gonna shoot you to death though :o
|
|
|

sshers4
Joined: Apr 28, 2013
|
Posted: Dec 30, 2014 09:10 AM
Msg. 183 of 259
Quote: --- Original message by: unkowndevelopernameQuote: --- Original message by: sshers4Quote: --- Original message by: VKNG your a terrible troll. and yeah sure sshers, i'll put up a tutorial on simplygon and polygon cruncher when i get the chance. no, this has not gone through simplygon yet. These tags were from august. No problem sean, some reason 3ds max 8 and other new versions are not working and I heard 3ds max 8 complex to optimize but I did read information about this program that makes everything simple. I am still focusing on the Thorn Beast just needs optimizing at this time, so yes do what you have to do and once you have the time then you can start of with a tutorial :) Is that thornbeast belongs to VKNM? Yes it is. I am planning to make open sause and none open sause.
|
|
|

SGT Arroyo
Joined: Jul 23, 2014
golden
|
Posted: Dec 30, 2014 09:11 AM
Msg. 184 of 259
Quote: --- Original message by: VKNG No, that AR is probably gonna shoot you to death though :o go to hell.
|
|
|

Dumb AI
Joined: Sep 18, 2011
Dead.
|
Posted: Dec 30, 2014 11:27 AM
Msg. 185 of 259
Noted. The model is not the true focus of those images. The skin is.
|
|
|

SOI_7
Joined: Mar 23, 2012
Welcome to the true man's world
|
Posted: Dec 30, 2014 12:16 PM
Msg. 186 of 259
That's really close, actually. It just needs some of the H5 decals and the "VISR-LINK" words on the display. Other than that, it rocks. These pics could help you: Looking forward to see more of these, custom replicas are always beatiful Edited by SOI_7 on Dec 30, 2014 at 02:31 PM
|
|
|

SGT Arroyo
Joined: Jul 23, 2014
golden
|
Posted: Dec 31, 2014 07:42 AM
Msg. 187 of 259
Im working on a h3 marine with custom animés and a promethean thing bipède douh
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Jan 3, 2015 10:47 AM
Msg. 188 of 259
Simplygon and polycruncher do the same exact thing I showed you in that video hers4.
Btw did you upload it?
|
|
|

MEGA_VKNG
Joined: Dec 23, 2013
|
Posted: Jan 5, 2015 09:31 PM
Msg. 189 of 259
cool edit frosty.
|
|
|

SciFi
Joined: Aug 25, 2014
strong and bitter words indicate a weak cause
|
Posted: Jan 5, 2015 10:25 PM
Msg. 190 of 259
Edited by SciFi on Mar 28, 2015 at 07:34 AM
|
|
|

MEGA_VKNG
Joined: Dec 23, 2013
|
Posted: Jan 5, 2015 10:27 PM
Msg. 191 of 259
Quote: --- Original message by: SciFi Hey VKNG, Have you started making the ground or buildings of your map yet? I would to see a image of it. I don't care if it is textured or not. we are looking for bsp people. we have people who do blockouts and people who add details.
|
|
|

SciFi
Joined: Aug 25, 2014
strong and bitter words indicate a weak cause
|
Posted: Jan 5, 2015 11:31 PM
Msg. 192 of 259
Edited by SciFi on Mar 28, 2015 at 07:37 AM
|
|
|

MEGA_VKNG
Joined: Dec 23, 2013
|
Posted: Jan 5, 2015 11:40 PM
Msg. 193 of 259
thats actually somewhat close to what im looking for. if you can contact me on skype that would be great.
skype is megasean12281.
|
|
|

xnx
Joined: Feb 12, 2013
h2 marine anims or i detonate the vest
|
Posted: Jan 10, 2015 09:17 PM
Msg. 194 of 259
oh i'm sorry didn't mean to bump into you here
|
|
|

MEGA_VKNG
Joined: Dec 23, 2013
|
Posted: Jan 10, 2015 09:18 PM
Msg. 195 of 259
|
|
|

MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
|
Posted: Jan 10, 2015 09:29 PM
Msg. 196 of 259
oh look the future outcome of Sierra
|
|
|

SGT Arroyo
Joined: Jul 23, 2014
golden
|
Posted: Jan 11, 2015 07:22 AM
Msg. 197 of 259
Quote: --- Original message by: MatthewDrattoh look the future outcome of Sierra lol you are such a downer.
|
|
|

DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
|
Posted: Jan 11, 2015 07:59 AM
Msg. 198 of 259
Thank you for this in-depth exciting commentary! Very insightful to see how much time and effort was put into this!
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Jan 11, 2015 08:22 AM
Msg. 199 of 259
I actually thought FF Cairo looked pretty darn sweet in the video. https://www.youtube.com/watch?v=zJwETQW3IzI By the way > Better video capture techniques. In case you need them. Edited by SS Flanker on Jan 11, 2015 at 08:23 AM
|
|
|

aki64
Joined: Nov 27, 2014
When you can't walk, RUN
|
Posted: Jan 11, 2015 08:56 AM
Msg. 200 of 259
That AR looks fantastic, great job!
|
|
|

MEGA_VKNG
Joined: Dec 23, 2013
|
Posted: Jan 11, 2015 11:11 AM
Msg. 201 of 259
Quote: --- Original message by: DaLodeThank you for this in-depth exciting commentary! Very insightful to see how much time and effort was put into this! Tbh, we started this project rather... Late? I think it was like a week and a half before the CE3 deadline and after CE3 we just stopped caring. And if you mean the bsp, the link to the original map is in the description, we did not make it. Oh and before people yell I accidentally said the spirit was custom, its a heavily modified h1 model with new bitmaps and lights. sry ;-; Edited by VKNG on Jan 11, 2015 at 11:14 AM
|
|
|

SGT Arroyo
Joined: Jul 23, 2014
golden
|
Posted: Jan 12, 2015 04:24 AM
Msg. 202 of 259
Quote: --- Original message by: VKNGQuote: --- Original message by: DaLodeThank you for this in-depth exciting commentary! Very insightful to see how much time and effort was put into this! Tbh, we started this project rather... Late? I think it was like a week and a half before the CE3 deadline and after CE3 we just stopped caring. And if you mean the bsp, the link to the original map is in the description, we did not make it. Oh and before people yell I accidentally said the spirit was custom, its a heavily modified h1 model with new bitmaps and lights. sry ;-; Edited by VKNG on Jan 11, 2015 at 11:14 AM halo 2 style spirit.
|
|
|

Juzo
Joined: Jul 1, 2014
|
Posted: Jan 12, 2015 01:55 PM
Msg. 203 of 259
So many good like this just come to an end... "sigh" but good effort was put in this.
|
|
|

MEGA_VKNG
Joined: Dec 23, 2013
|
Posted: Jan 13, 2015 09:05 PM
Msg. 204 of 259
VKMT UPDATE: 1/13/15
Vindication is no longer Vindication, no, the project is not cancelled, however it is now named Outlander. more details on why we did this name change will come later on. Outlander, even though we try to make it not ambitous, is pretty damn ambitous. Its a new location, new cast of characters, and alot of new weapons, on the actual playability side, things are not good because we dont really have any good bsp modellers, so we are doing this to make our lives a little easier:
We split bsp modelling into 2 sections.
We have people who do the layout and basic blockout, we test it ingame and everything to make sure it looks good. then we pass it to the people who actually make it not look like a bunch of white blocks and make it look nice.
We are also doing alot of things for other people. we are doing most if not all the biped tags for Sierra 117, and we are helping Wangtime on a new Halo CE UI.
thats honestly pretty much it for this update, expect our website to be up and running soon. Edited by VKNG on Jan 14, 2015 at 10:00 AM
|
|
|

altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
|
Posted: Jan 14, 2015 05:43 AM
Msg. 205 of 259
You said it's called Outlander. I'm confused now.
|
|
|

PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
|
Posted: Jan 14, 2015 06:56 AM
Msg. 206 of 259
Altheros told me hes working with you guys now, soo I already fixed the Halo 3 bsp he wanted and it's ready to export and compile. Tell him to xfire me to give him the H3 tower from Citadel.
|
|
|

SGT Arroyo
Joined: Jul 23, 2014
golden
|
Posted: Jan 14, 2015 07:00 AM
Msg. 207 of 259
Quote: --- Original message by: PRPatxi Altheros told me hes working with you guys now, soo I already fixed the Halo 3 bsp he wanted and it's ready to export and compile. Tell him to xfire me to give him the H3 tower from Citadel. whaa since wen. Way too many secrets here his not even in vkmt chat... Edited by SGT Arroyo on Jan 14, 2015 at 07:01 AM
|
|
|

PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
|
Posted: Jan 14, 2015 07:15 AM
Msg. 208 of 259
 currently it has 1.2K polies and 622 verts.
|
|
|

MEGA_VKNG
Joined: Dec 23, 2013
|
Posted: Jan 14, 2015 09:59 AM
Msg. 209 of 259
Quote: --- Original message by: altis94 You said it's called Outlander. I'm confused now. Ocrap, I keep getting confused with the H2A armor. What altis said. And altheros has no involvement with vkmt Edited by VKNG on Jan 14, 2015 at 10:00 AM
|
|
|

Juzo
Joined: Jul 1, 2014
|
Posted: Jan 15, 2015 08:35 PM
Msg. 210 of 259
Quote: --- Original message by: VKNG
VKMT UPDATE: 1/13/15
Vindication is no longer Vindication, no, the project is not cancelled, however it is now named Outlander. more details on why we did this name change will come later on. Outlander, even though we try to make it not ambitous, is pretty damn ambitous. Its a new location, new cast of characters, and alot of new weapons, on the actual playability side, things are not good because we dont really have any good bsp modellers, so we are doing this to make our lives a little easier:
We split bsp modelling into 2 sections.
We have people who do the layout and basic blockout, we test it ingame and everything to make sure it looks good. then we pass it to the people who actually make it not look like a bunch of white blocks and make it look nice.
We are also doing alot of things for other people. we are doing most if not all the biped tags for Sierra 117, and we are helping Wangtime on a new Halo CE UI.
thats honestly pretty much it for this update, expect our website to be up and running soon. Edited by VKNG on Jan 14, 2015 at 10:00 AM Will Outlander ever get a postion in the next Universal U.I. update :3
|
|
|