
Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 23, 2014 05:14 AM
Msg. 1 of 11
I've been secretly working on a map that will have four complex canyon walls and a ground that is bumpy and allows for very dynamic gameplay. I plan for it to be very highpoly but with protals for less lag. I just hope Halo CE can handle it (next gen engines can do it just fine) Here's some progress:  Wireframe:  I'd say I'm about 95% done, just need to add some detail on the skybox and high res textures. Edited by Dennis on Jun 24, 2014 at 12:37 AM
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Jun 23, 2014 05:29 AM
Msg. 2 of 11
24/7 server plz.
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PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
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Posted: Jun 23, 2014 05:45 AM
Msg. 3 of 11
I want to play it sooo bad, but I'm afraid that my computer will not be able to handle it.
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Darkzealotx
Joined: Jun 15, 2014
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Posted: Jun 23, 2014 07:00 AM
Msg. 4 of 11
Your box is even uglier then higuy.
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PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
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Posted: Jun 23, 2014 07:23 AM
Msg. 5 of 11
I wish to play beta of this map.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jun 23, 2014 07:39 AM
Msg. 6 of 11
It's almost as bad as dsali's bsps.
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Valentin
Joined: Jun 17, 2014
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Posted: Jun 23, 2014 07:42 AM
Msg. 7 of 11
Why do we even bother? Clearly you are the greatest mapper to grace the community.
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joe55
Joined: Dec 5, 2009
You are beyond helping, gtfo.
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Posted: Jun 23, 2014 07:45 AM
Msg. 8 of 11
Quote: --- Original message by: Darkzealotx
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Corvette19
Joined: Feb 27, 2007
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Posted: Jun 23, 2014 09:40 AM
Msg. 9 of 11
Quote: --- Original message by: Jesse secretly ^^^^ Posts thread. MAKE UP YOUR MIND
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Flash44x
Joined: Jan 3, 2007
What would you have your arbiter do?
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Posted: Jun 23, 2014 09:55 AM
Msg. 10 of 11
Quote: --- Original message by: Jesse I've been secretly working on a map that will have four complex canyon walls and a ground that is bumpy and allows for very dynamic gameplay. I plan for it to be very highpoly but with protals for less lag. I just hope Halo CE can handle it (next gen engines can do it just fine)
Here's some progress: http://oi58.tinypic.com/35imwr8.jpg
Wireframe: http://oi59.tinypic.com/6r2e0m.jpg
I'd say I'm about 95% done, just need to add some detail on the skybox and high res textures. Impossible.
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PopeAK49
Joined: Dec 18, 2013
I'm a living, breathing sentient tank!
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Posted: Jun 23, 2014 04:03 PM
Msg. 11 of 11
Quote: --- Original message by: altis94 It's almost as bad as dsali's bsps. Yet it probably plays the same as Seclusion....
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