A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »How do you go past the 640x480 ui limit?

Author Topic: How do you go past the 640x480 ui limit? (8 messages, Page 1 of 1)
Moderators: Dennis

Theta
Joined: Mar 27, 2012


Posted: Jun 19, 2014 08:24 AM    Msg. 1 of 8       
I'm trying to make a star wars ui for custom edition but the words looks really blurry and bad. I've read that the default ui can only be 640 by 480 pixels but is there a way to make the limit bigger so the words and pictures are 1080p?

i want the ui to look like this but 1080p


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jun 19, 2014 11:06 AM    Msg. 2 of 8       
Unfortunately, you are stuck with that one resolution for UIs. It sucks :(.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jun 19, 2014 11:55 AM    Msg. 3 of 8       
Quote: --- Original message by: giraffe
Soon enough 480p will be the new 240p.


You mean it already isn't?


Banshee64
Joined: Dec 4, 2012

oify


Posted: Jun 19, 2014 01:40 PM    Msg. 4 of 8       
Quote: --- Original message by: giraffe
Not until Youtube removes 240p and 360p altogether.

Youtube supports resolutions as low as 144p up to 4k Original (4320p) They'll never be removed because legacy youtube videos were downscaled to 240p when uploaded and would have to be removed.


Banshee64
Joined: Dec 4, 2012

oify


Posted: Jun 19, 2014 08:01 PM    Msg. 5 of 8       
Quote: --- Original message by: giraffe
You say never, but I say nothing lasts forever.


You're right, youtube is the kind of website that would delete 60% of their website to remove that feature, and no that's not sarcasm.


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Jun 19, 2014 08:26 PM    Msg. 6 of 8       
Quote: --- Original message by: Theta
I'm trying to make a star wars ui for custom edition but the words looks really blurry and bad. I've read that the default ui can only be 640 by 480 pixels but is there a way to make the limit bigger so the words and pictures are 1080p?

i want the ui to look like this but 1080p
http://www.mobygames.com/images/shots/l/176980-star-wars-battlefront-ii-psp-screenshot-main-menus.jpg


Wow, it's been a looong time since I've seen that. Hope you can do this ^^


Theta
Joined: Mar 27, 2012


Posted: Jun 20, 2014 07:28 AM    Msg. 7 of 8       
Quote: --- Original message by: Waffles
Text elements for clickable menu's dont need to be more than the amount of pixels they take up on the screen. Otherwise you can just make flat planes as scenery with high resolution bitmaps on them using the un-lit shader transparent chicago for background elements. I say if its not going to be clicked on just make it scenery object close to the camera.

yeah but what about the text? it will still be blurry wont it?


ChromeGames
Joined: Dec 9, 2013


Posted: Jun 21, 2014 03:55 PM    Msg. 8 of 8       
Welcome to the Blam Engine.

Is a fun and good engine but unfortunetly is a old engine (he is like 15 years old) so unfortunetly you can't do some "Next gen" or current gen things on this engine, like 1080p resolutions and other cool stuff, but you can create cool things with it.

However, sorry the only way to make it is modifying the source code but that's almost imposible.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 7:18 AM 140 ms.
A Halo Maps Website