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Author Topic: l2map scrub (4 messages, Page 1 of 1)
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BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: May 30, 2014 12:26 PM    Msg. 1 of 4       
So I've been bored and decided to make a map. Used HEK reference, etc, but when I look at my scenario in Sapien,



This is after radiosity in tool and such, you know. It compiled great and everything. No idea what's going wrong.

It's using a sky. Uh...my directory in /tags looks like

/bitmaps
map.bitmap
map.scenario
map.scenario_structure_bsp

When I run radio in Sapien the entire level turns white, which is confusing because I've gone to great pains to make sure the UVs are correct and the materials correspond exactly



so halomaps pls halp
Edited by BKTiel on May 30, 2014 at 12:27 PM


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: May 30, 2014 12:43 PM    Msg. 2 of 4       
What sky are you using?
You should run lightmaps in tool, its faster.
Your materials should be in order and not have "none" as a material. Just for cleanliness.


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: May 30, 2014 12:49 PM    Msg. 3 of 4       
Quote: --- Original message by: BKTiel
This is after radiosity in tool and such,


It's the same no matter what sky D:

But right now using the 'dusk' one



e: herpity derp. Figured it out after four hours of this crud.

I don't know why or how, but that whole UAC thing was the problem. Managed to get my level visible after reinstalling a couple of times and messing with Halo directory's security settings.

What a mess. But hey, no pain no gain, right?
Edited by BKTiel on May 30, 2014 at 03:30 PM


stunt_man
Joined: Sep 22, 2009

GMYF - Now hosting proper MLG gametypes!


Posted: May 31, 2014 12:25 PM    Msg. 4 of 4       
^truth

If you need help with BSP's add me on Xfire (killdill101), I'd be glad to help you learn the ropes.

 

 
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