
DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Apr 23, 2014 06:24 AM
Msg. 1 of 12
I just started to use the zteam biped... got it ingame and it did work so I started walking and I got no sound odd .. well the walking sounds are not working for the zteam biped and I have all the walking sounds .. I need it to work so can you help? as to how to fix this
Edited by DOOM899 on Apr 23, 2014 at 08:11 AM
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AnotherUnknownSpartan
Joined: Apr 23, 2014
shows below my avatar next to my posts
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Posted: Apr 23, 2014 09:10 AM
Msg. 2 of 12
Did you have a look at this line in your .biped file?
https://www.dropbox.com/s/qqlw4v1wo0cfbbf/Guerilla.JPG Edited by AnotherUnknownSpartan on Apr 23, 2014 at 09:11 AM
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Apr 23, 2014 09:15 AM
Msg. 3 of 12
yes I did look at it but again the sounds are not working ... as far as I no it's zteam biped but I need it for the animations it got ... so a fix I need plezz Edited by DOOM899 on Apr 23, 2014 at 09:21 AM
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AnotherUnknownSpartan
Joined: Apr 23, 2014
shows below my avatar next to my posts
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Posted: Apr 23, 2014 09:45 AM
Msg. 4 of 12
What zteam biped are you talking about? Did you get it from one of zteam's H2 map or did you get it from here: http://hce.halomaps.org/index.cfm?fid=6654 ?
It seems that we never ask it enough: be precise please.
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Apr 23, 2014 09:58 AM
Msg. 5 of 12
Quote: --- Original message by: AnotherUnknownSpartanWhat zteam biped are you talking about? Did you get it from one of zteam's H2 map or did you get it from here: http://hce.halomaps.org/index.cfm?fid=6654 ? It seems that we never ask it enough: be precise please. I can see your a newbey so I well let you no.. I do not RIP FORM MAPS ..... and yes that is the tag pack I use if that help's Edited by DOOM899 on Apr 23, 2014 at 10:01 AM
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AnotherUnknownSpartan
Joined: Apr 23, 2014
shows below my avatar next to my posts
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Posted: Apr 23, 2014 10:14 AM
Msg. 6 of 12
Anyway, there are only three .biped files in this tag pack: a dummy one and two h1 biped. And I suppose you're only interested by the custom models and animations, so which ones are you using? Because it sounds strange that changing the biped gbxmodel and model_animations change the footsteps' sounds.
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Apr 23, 2014 05:16 PM
Msg. 7 of 12
In your globals, you'll find cyborg.footsteps or whatever the heck it is. Link that to your .biped somewhere. Just look in the .biped for that
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Spiral
Joined: Apr 3, 2011
I hope i'm out of the way
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Posted: Apr 23, 2014 07:25 PM
Msg. 8 of 12
Look in the animation file set the frames when the sound for each foot should play
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Apr 23, 2014 07:30 PM
Msg. 9 of 12
Quote: --- Original message by: AnotherUnknownSpartan Anyway, there are only three .biped files in this tag pack: a dummy one and two h1 biped. And I suppose you're only interested by the custom models and animations, so which ones are you using? Because it sounds strange that changing the biped gbxmodel and model_animations change the footsteps' sounds. I use the halo 3 biped and Im just getting to no how a lot of things work so animations I bien looking in to for a day or two thinks spiral I well take a look at this today Edited by DOOM899 on Apr 23, 2014 at 07:39 PMEdited by DOOM899 on Apr 23, 2014 at 07:39 PM
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BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
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Posted: Apr 23, 2014 09:34 PM
Msg. 10 of 12
You will. You will look at this today.
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AnotherUnknownSpartan
Joined: Apr 23, 2014
shows below my avatar next to my posts
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Posted: Apr 24, 2014 03:02 AM
Msg. 11 of 12
Thanks Spiral, I am pretty sure you have the solution here. And MatthewDratt, I already told him about this, thanks anyway Edited by AnotherUnknownSpartan on Apr 24, 2014 at 03:03 AM
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Apr 24, 2014 03:09 AM
Msg. 12 of 12
Quote: --- Original message by: spiralLook in the animation file http://i.imgur.com/xR3bJRg.png set the frames when the sound for each foot should play thinks spiral that is what I have been looking for thanks again. now the sounds work yeah Edited by DOOM899 on Apr 24, 2014 at 03:11 AM
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