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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »A serious - NON April Fools - Question about self-ilum

Author Topic: A serious - NON April Fools - Question about self-ilum (7 messages, Page 1 of 1)
Moderators: Dennis

Nickster5000
Joined: Dec 11, 2010


Posted: Apr 1, 2014 05:22 PM    Msg. 1 of 7       
Hey everyone,

I'm working on a map (i'm sure you know what it is) and I'm trying to get a self-ilum bitmap working. The map is highlighting, but it is not bright enough. I don't know much about these special types of bitmaps, so does anyone know by chance how to amplify the brightness of these bitmaps? Thank you in advance for your help.

Here's a screencap of my settings:



Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Apr 1, 2014 06:25 PM    Msg. 2 of 7       
Is there not a power value near the top of the shader?


Nickster5000
Joined: Dec 11, 2010


Posted: Apr 1, 2014 06:48 PM    Msg. 3 of 7       
Quote: --- Original message by: Maniac1000
Is there not a power value near the top of the shader?


Yes there is, but it's a shader enviroment. Does that setting control the power of the self-illum, or what else does that power button do?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Apr 1, 2014 07:53 PM    Msg. 4 of 7       
It should, yes


ZX 707
Joined: Feb 15, 2012


Posted: Apr 1, 2014 08:10 PM    Msg. 5 of 7       
The power value controls the strength of the emitted light from the shader for lightmaps. It has no effect on the illumination map.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Apr 1, 2014 09:10 PM    Msg. 6 of 7       
Yea I dunno what I was thinking.
Is the control channel pure white ?


Nickster5000
Joined: Dec 11, 2010


Posted: Apr 2, 2014 01:02 PM    Msg. 7 of 7       
Quote: --- Original message by: Maniac1000
Yea I dunno what I was thinking.
Is the control channel pure white ?


Where is that setting located? I'll check it
Edited by Nickster5000 on Apr 2, 2014 at 01:03 PM

 

 
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