
Nickster5000
Joined: Dec 11, 2010
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Posted: Apr 1, 2014 05:22 PM
Msg. 1 of 7
Hey everyone, I'm working on a map (i'm sure you know what it is) and I'm trying to get a self-ilum bitmap working. The map is highlighting, but it is not bright enough. I don't know much about these special types of bitmaps, so does anyone know by chance how to amplify the brightness of these bitmaps? Thank you in advance for your help. Here's a screencap of my settings: 
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Apr 1, 2014 06:25 PM
Msg. 2 of 7
Is there not a power value near the top of the shader?
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Nickster5000
Joined: Dec 11, 2010
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Posted: Apr 1, 2014 06:48 PM
Msg. 3 of 7
Quote: --- Original message by: Maniac1000 Is there not a power value near the top of the shader? Yes there is, but it's a shader enviroment. Does that setting control the power of the self-illum, or what else does that power button do?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Apr 1, 2014 07:53 PM
Msg. 4 of 7
It should, yes
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ZX 707
Joined: Feb 15, 2012
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Posted: Apr 1, 2014 08:10 PM
Msg. 5 of 7
The power value controls the strength of the emitted light from the shader for lightmaps. It has no effect on the illumination map.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Apr 1, 2014 09:10 PM
Msg. 6 of 7
Yea I dunno what I was thinking. Is the control channel pure white ?
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Nickster5000
Joined: Dec 11, 2010
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Posted: Apr 2, 2014 01:02 PM
Msg. 7 of 7
Quote: --- Original message by: Maniac1000 Yea I dunno what I was thinking. Is the control channel pure white ? Where is that setting located? I'll check it Edited by Nickster5000 on Apr 2, 2014 at 01:03 PM
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