
AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Mar 4, 2014 09:14 AM
Msg. 1 of 7
Basically, what the title says. If someone knows, I would really apreciate his help.
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AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Mar 4, 2014 09:37 AM
Msg. 2 of 7
Doesn't work for me :(
Actually, in case the title is misleading, I want my shader to CAST light not EMIT. (In case they have a different meaning? Edited by AlekosGR on Mar 4, 2014 at 09:43 AM
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Mar 4, 2014 09:43 AM
Msg. 3 of 7
You could be more specific. Is that shader being used on bsp? What kind of light do you want, light on lightmaps or lens flares? Or you just want it to be brighter than environment?
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AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Mar 4, 2014 09:47 AM
Msg. 4 of 7
It's a shader I am using in one of my trees. Nothing to do with bsb. I want it to cast light like the b40 torch scenery tag. In case that helps, my radiosity properties setting are :
Flags (non checked) Detail level: High Power: 10 (is this a good value?) Color of emited light (random color) Tint color (random colour) Edited by AlekosGR on Mar 4, 2014 at 09:48 AM Edited by AlekosGR on Mar 4, 2014 at 09:50 AM
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AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Mar 4, 2014 10:03 AM
Msg. 5 of 7
I have done that several times, didn't help :(
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Mar 4, 2014 10:17 AM
Msg. 6 of 7
Open scenery tag, go to attachments and add a light there.
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AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Mar 4, 2014 10:25 AM
Msg. 7 of 7
Well... Haven't though of it.. I will try it... Thanks!
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