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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Majestic (WIP)

Author Topic: Majestic (WIP) (6 messages, Page 1 of 1)
Moderators: Dennis

benjimod
Joined: Sep 29, 2009


Posted: Feb 1, 2014 08:52 AM    Msg. 1 of 6       
Hi Guys , I know that it's been a while, but now I'm working in a new project with [PMT]Elyte , its some kind of Sci Fi Map , we are still working on the structures. Here's some progress:




Later Im gonna upload more images.

Here an image of the outside of the map . The map is gonna have. Sniper Towers (Show in the image) and a Bunker (Still Working on it ) I hope that with some help with the lightmaps and cubemaps the map is gonna look fine.




Edited by benjimod on Feb 1, 2014 at 07:29 PM


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Feb 1, 2014 09:30 AM    Msg. 2 of 6       
Looks good.


Pharmacenberg
Joined: Oct 3, 2013


Posted: Feb 1, 2014 10:22 PM    Msg. 3 of 6       
Nice map

..


Horeb
Joined: Nov 27, 2013

bananakid


Posted: Feb 1, 2014 11:05 PM    Msg. 4 of 6       
Quote: --- Original message by: benjimod

Hi Guys , I know that it's been a while, but now I'm working in a new project with [PMT]Elyte , its some kind of Sci Fi Map , we are still working on the structures. Here's some progress:


http://imageshack.com/a/img199/5412/c01e.jpg

Later Im gonna upload more images.

Here an image of the outside of the map . The map is gonna have. Sniper Towers (Show in the image) and a Bunker (Still Working on it ) I hope that with some help with the lightmaps and cubemaps the map is gonna look fine.

http://imageshack.com/a/img826/998/a6me.jpg

Looks Great Dude.

Edited by benjimod on Feb 1, 2014 at 07:29 PM


xnx
Joined: Feb 12, 2013

h2 marine anims or i detonate the vest


Posted: Feb 1, 2014 11:35 PM    Msg. 5 of 6       
Devoting an entire structure to sniping doesn't usually bode well for a map. It encourages the sniper to stay in one spot, and since players respawn, those who die will usually return to the same spot to kill the sniper. If you want some good sniping play, make some hills/passageways/cliffs/crevices. Spice up the ground.

Otherwise this looks good, and it's nice to see people still mapmaking.


benjimod
Joined: Sep 29, 2009


Posted: Feb 2, 2014 07:39 AM    Msg. 6 of 6       
We are changing the base , We hope that this is gonna be better , One part is for the warthogs and the other for the armory , they are separate by a wall and custom doors (Dont show in the model ) Here are the progress





Some textures that we are gonna use for the model...


Edited by benjimod on Feb 6, 2014 at 07:46 AM

 

 
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