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Author Topic: Bigass Public Beta (1557 messages, Page 41 of 45)
Moderators: Dennis

dustyb216
Joined: Feb 6, 2015

Say hello to My Little Pony! :3


Posted: Apr 12, 2015 02:45 AM    Msg. 1401 of 1557       
May I ask u something aLTis? Is it possible to make your map play a music at a specific time in the game like the few last minutes of the match or when your team won?


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Apr 12, 2015 03:36 AM    Msg. 1402 of 1557       
Altus y u no finish biguss.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Apr 12, 2015 06:40 AM    Msg. 1403 of 1557       
Quote: --- Original message by: dustyb216
May I ask u something aLTis? Is it possible to make your map play a music at a specific time in the game like the few last minutes of the match or when your team won?

I like that feature in Halo Online. I don't think there is a way to do it yet because games can have different time limits. Maybe sehe could add a new event variable to check how much time is left until the game ends.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Apr 12, 2015 07:05 AM    Msg. 1404 of 1557       
Quote: --- Original message by: altis94
Quote: --- Original message by: dustyb216
May I ask u something aLTis? Is it possible to make your map play a music at a specific time in the game like the few last minutes of the match or when your team won?

I like that feature in Halo Online. I don't think there is a way to do it yet because games can have different time limits. Maybe sehe could add a new event variable to check how much time is left until the game ends.


To add that to the list of sounds halo has to jungle and prioritize it would be too much of strain.


Bungie LLC
Joined: Dec 29, 2013

friendly neighborhood contrarian funposter


Posted: Apr 12, 2015 11:45 AM    Msg. 1405 of 1557       
might i suggest removing the muzzle flash from the M6S entirely to give it more practicality. maybe just leave behind a convincing firing effect or something, because even its currently small muzzle flash is compromising when trying to remain hidden on night time games. perhaps the damage of the weapon could be lowered to help levy such a change
Edited by Bungie LLC on Apr 12, 2015 at 11:46 AM


no offence
Joined: Sep 2, 2014


Posted: Apr 16, 2015 06:35 PM    Msg. 1406 of 1557       
Quote: --- Original message by: altis94
I don't think there is a way to do it yet because games can have different time limits.


but this map has a sound after game ends at anytime.
(you can conform this by setting the time limit with /timelimit 1 , so the game will end just in 1min).

http://hce.halomaps.org/index.cfm?fid=6480


not giraffe
Joined: Jul 17, 2014


Posted: Apr 16, 2015 09:27 PM    Msg. 1407 of 1557       
Quote: --- Original message by: no offence
Quote: --- Original message by: altis94
I don't think there is a way to do it yet because games can have different time limits.


but this map has a sound after game ends at anytime.
(you can conform this by setting the time limit with /timelimit 1 , so the game will end just in 1min).

http://hce.halomaps.org/index.cfm?fid=6480

That just replaces the "Game Over" announcement sound.

There's a sapp script that gets the time remaining. It would of course need some editing.
http://opencarnage.net/index.php?/topic/4860-time-remaining/


raphaelBLOOD WAR
Joined: Dec 4, 2012

I wipe your maps with your own blood!


Posted: Apr 16, 2015 09:35 PM    Msg. 1408 of 1557       
I want a secret allahu akbar vehicle ingame that u can drive into enemies base and blow yourself up with them or into a tank or vehicle maybe but the penalty for blowing yourself up is a 30 or more respawn time maybe... :D


dustyb216
Joined: Feb 6, 2015

Say hello to My Little Pony! :3


Posted: Apr 16, 2015 09:45 PM    Msg. 1409 of 1557       
Battlefield style eh? XD


no offence
Joined: Sep 2, 2014


Posted: Apr 17, 2015 08:30 AM    Msg. 1410 of 1557       
Quote: Maybe sehe could add a new event variable to check how much time is left until the game ends.

the script you asked @ sapp forum, published.
http://xhalo.tk/forum/thread-349.html


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Apr 18, 2015 02:49 PM    Msg. 1411 of 1557       
The one on the original post is the avaliable public version...


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Apr 18, 2015 02:51 PM    Msg. 1412 of 1557       
v3 and v4 are for mac only and they are not made by me.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Apr 18, 2015 03:00 PM    Msg. 1413 of 1557       
The legend says that aLTis will release final Bigass when he sees the greatest naked big ass in the world.


Ubermaniac
Joined: Dec 22, 2014

Bleach. Y'know what I mean?


Posted: Apr 19, 2015 10:06 PM    Msg. 1414 of 1557       
Quote: --- Original message by: altis94
The legend says that aLTis will release final Bigass when he sees the greatest naked big ass in the world.


Here. Plz don't ban me Dennis. Just an intense bigass fan.



MEGA_VKNG
Joined: Dec 23, 2013


Posted: Apr 19, 2015 10:34 PM    Msg. 1415 of 1557       
you have bad taste.


Danger_zone_98
Joined: Nov 26, 2012


Posted: Apr 19, 2015 10:44 PM    Msg. 1416 of 1557       
So I'm not the only one who hates big asses (except aLTi's (the map)).


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Apr 20, 2015 03:16 AM    Msg. 1417 of 1557       
Ew.
Phatass>Bigass


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Apr 20, 2015 05:47 AM    Msg. 1418 of 1557       
Quote: --- Original message by: Ubermaniac
Quote: --- Original message by: altis94
The legend says that aLTis will release final Bigass when he sees the greatest naked big ass in the world.


Here. Plz don't ban me Dennis. Just an intense bigass fan.

Dude you just delayed Bigass release by 2 weeks. Well done.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Apr 20, 2015 09:19 AM    Msg. 1419 of 1557       
Quote: --- Original message by: Ubermaniac
Quote: --- Original message by: altis94
The legend says that aLTis will release final Bigass when he sees the greatest naked big ass in the world.


Here. Plz don't ban me Dennis. Just an intense bigass fan.

http://cdn.thedailybeast.com/content/dailybeast/articles/2014/11/11/kim-kardashian-bares-her-shiny-bounteous-butt-breaks-the-internet/jcr:content/image.img.2000.jpg/1415764520066.cached.jpg


I can see why kanye agreed to marry mrs'kardashian.

I mean you get a free shelf to hold all your pre 2000 pc games!


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Apr 20, 2015 10:52 AM    Msg. 1420 of 1557       
Quote: --- Original message by: Mootjuh
Quick someome scale the whole map 10 fold.


What good would that do?


Ubermaniac
Joined: Dec 22, 2014

Bleach. Y'know what I mean?


Posted: Apr 20, 2015 06:13 PM    Msg. 1421 of 1557       
Quote: --- Original message by: Ubermaniac
Quote: --- Original message by: altis94
The legend says that aLTis will release final Bigass when he sees the greatest naked big ass in the world.


Edit: in bad taste.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Apr 22, 2015 08:52 AM    Msg. 1422 of 1557       
A small update. I'm using the newer ma5k model and edited textures to make it similar to older one:

Also I'm using the sniper rifle model from TSCE cause people wanted that. The map is like 99.9% finished now, I'd like to make a pretty big beta test this weekend so as always add me on seXfire "altis94", skype "altis." or pornhub "sexyboii69" if you want to participate. There were a couple of rare exceptions and I really have no idea what causes them so I need to do moooaaaar testing... I'm also extremely close to model data limit therefore don't even try suggesting adding new vehicles/weapons/bipeds or anything else or I will ask Gamecheat13 to DDOS your Halo: Online.


Mokou Price
Joined: Oct 30, 2014


Posted: Apr 22, 2015 10:01 AM    Msg. 1423 of 1557       
Quote: --- Original message by: altis94
A small update. I'm using the newer ma5k model and edited textures to make it similar to older one:
http://puu.sh/hmO5x/a81a00bc2c.jpg
Also I'm using the sniper rifle model from TSCE cause people wanted that. The map is like 99.9% finished now, I'd like to make a pretty big beta test this weekend so as always add me on seXfire "altis94", skype "altis." or pornhub "sexyboii69" if you want to participate. There were a couple of rare exceptions and I really have no idea what causes them so I need to do moooaaaar testing... I'm also extremely close to model data limit therefore don't even try suggesting adding new vehicles/weapons/bipeds or anything else or I will ask Gamecheat13 to DDOS your Halo: Online.

So sexy!


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Apr 22, 2015 10:10 AM    Msg. 1424 of 1557       
Add AI, add more armor with customization, reeplaze ugly ar with reach one


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Apr 22, 2015 12:17 PM    Msg. 1425 of 1557       
Quote: --- Original message by: KF7ZSE
Quote: --- Original message by: MEGASEAN2812
Add AI, add more armor with customization, reeplaze ugly ar with reach one


Defantly replace the current AR with something else...

At this point it's almost synonymous with the map itself.


NeX
Joined: Apr 11, 2013


Posted: Apr 22, 2015 03:43 PM    Msg. 1426 of 1557       
That ma5k is too sexy for that bollocks reticle.


dustyb216
Joined: Feb 6, 2015

Say hello to My Little Pony! :3


Posted: Apr 22, 2015 10:46 PM    Msg. 1427 of 1557       
So what I saw was true.

Edited by dustyb216 on Apr 22, 2015 at 10:46 PM


Mokou Price
Joined: Oct 30, 2014


Posted: Apr 23, 2015 12:39 AM    Msg. 1428 of 1557       
Anybody tried the map? :D


not giraffe
Joined: Jul 17, 2014


Posted: Apr 23, 2015 12:55 AM    Msg. 1429 of 1557       
It's fake. Full of Johnlex2 rips.


dustyb216
Joined: Feb 6, 2015

Say hello to My Little Pony! :3


Posted: Apr 23, 2015 11:31 AM    Msg. 1430 of 1557       
But there is something still bother me. This is a large map, vehicle-focus but why the armory too focus on CQC? There're only 2 ranged weapons: The sniper rifle and DMR; 2 mid-to-close weapons: the pistols M6C and M6G; and 3 CQC weapons: Shotgun, M5AC and M5AK. Why there're so many CQC weapon in a large map like this? I think we should replace the M5AC with another ranged weapon such as a Battle Rifle or something like that?
Ps: This is just a constructive comment, the final decision is your, aLTis.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Apr 23, 2015 11:34 AM    Msg. 1431 of 1557       
I'm way too far in development to do any major changes.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Apr 23, 2015 11:48 AM    Msg. 1432 of 1557       
Quote: --- Original message by: dustyb216
But there is something still bother me. This is a large map, vehicle-focus but why the armory too focus on CQC? There're only 2 ranged weapons: The sniper rifle and DMR; 2 mid-to-close weapons: the pistols M6C and M6G; and 3 CQC weapons: Shotgun, M5AC and M5AK. Why there're so many CQC weapon in a large map like this? I think we should replace the M5AC with another ranged weapon such as a Battle Rifle or something like that?
Ps: This is just a constructive comment, the final decision is your, aLTis.

It's probably oriented towards close-quarters because the base itself is a close-quarters environment. If you need to grab a gun and repel infiltrators, you go to the armory. If you're outside the base and need to hit a fly on a log at three hundred yards, most of the available weapons are oriented towards longer ranges: the sniper rifle, the gauss rifles, the rocket launcher, and the Spartan Laser. There aren't really any shotguns or M6Cs to be had.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Apr 23, 2015 11:50 AM    Msg. 1433 of 1557       
I hope altis's next project will be called snowdrop.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Apr 23, 2015 11:57 AM    Msg. 1434 of 1557       
My next project is likely to be finishing playing stalker lost alpha.


renegade343
Joined: Jun 26, 2012

CE3 Stage Modeler, Editor, and Writer


Posted: Apr 23, 2015 12:33 PM    Msg. 1435 of 1557       
Quote: --- Original message by: Echo77
Quote: --- Original message by: dustyb216
But there is something still bother me. This is a large map, vehicle-focus but why the armory too focus on CQC? There're only 2 ranged weapons: The sniper rifle and DMR; 2 mid-to-close weapons: the pistols M6C and M6G; and 3 CQC weapons: Shotgun, M5AC and M5AK. Why there're so many CQC weapon in a large map like this? I think we should replace the M5AC with another ranged weapon such as a Battle Rifle or something like that?
Ps: This is just a constructive comment, the final decision is your, aLTis.

It's probably oriented towards close-quarters because the base itself is a close-quarters environment. If you need to grab a gun and repel infiltrators, you go to the armory. If you're outside the base and need to hit a fly on a log at three hundred yards, most of the available weapons are oriented towards longer ranges: the sniper rifle, the gauss rifles, the rocket launcher, and the Spartan Laser. There aren't really any shotguns or M6Cs to be had.

Plus, you could really use the M5AK (carbine) as a mid-range weapon if you try hard enough, since it sorta feels like that as long as you control your shots and keep a low rate of fire...
At least for me, I used that as an alternative to the DMR back in 2.072 before the actual DMR was introduced.

 
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