no offence has contributed to 20 posts out of 465278 total posts
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20 Most recent posts:
Quote: --- Original message by: StormUndBlackbird Well in more ways than one, "pro" means you don't start with a plasma pistol at spawn,
mmm....ok... 
Quote: --- Original message by: Super Flanker
There is no "pro official" game type at least not a generally accepted one.
Everyone has their own view on what qualifies as "professional & competitive gameplay".
To sum up the best pro gametype is whatever it is you believe it to be.
mmm....ok... 
Edited by no offence on Sep 4, 2016 at 12:38 PM
your troll doesn't help
so there is a server with FFA king of the hill and FFA juggernaut gametypes. (with one grande and pistol at spawn. and no heavy weapons,no OS, no camo (disabled). and players can only carry maximum of one grenade each (1nade,1plasma nade). part of the server name says ".... Pro+FFA" the server has no slayer.
so a player said this and quit.
t3h m00kz:this server isn't pro at all. t3h m00kz:these are scrub gametypes this s***'s gay
so, i have a question from you people; what the hell is pro????? i mean, is it only slayer you can call Pro??????? English is not my language so there is a chance that i don't know the definition of pro here.
teach me. thank you
i know. stop bumping this already :v
yesterday i didn't remove my post because i didn't wanna hide what i said, but since this is gonna bump cz of that post, i removed it now.
and the overall answer was "make a steam account to contact him". so i guess that's the way to contact him then (lol -_-). so , no need to bump this thread.
Edited by no offence on Mar 10, 2016 at 11:26 PM
ok.
i didn't wanna see replies about steam regarding to my comment.
but thanks for the explanation. i might have learned some info from it.
--
and sorry m00kz, i saw "your loss" as a offensive statement, like "you looser" or something.. my bad.
. Edited by no offence on Mar 10, 2016 at 04:27 AM
-removed- -_- Edited by no offence on Mar 10, 2016 at 11:17 PM
yeah i see..., but non of above reasons matter for me atm xD Edited by no offence on Mar 9, 2016 at 09:12 AM
thanks but, mhm, i don't wanna create a steam account just to contact him. (i don't have account there, and don't want either)
he had several 'last visits' in his profile after i sent pm. i wonder the profile i sent pm is not belongs to him, or is this normal to be late this much after sent a map upload request.
sigh -_-
Edited by no offence on Mar 9, 2016 at 12:31 AM
i have sent request to btc22 to add some custom maps to hac2 list. (this profile:http://forum.halomaps.org/index.cfm%3Fpage=userinfo&viewuserid=13645)
first sent in February 29. and reminded at march 4. no response yet!
whats the quick and accurate way to send map uploading requests to him?. this is taking forever! Edited by no offence on Mar 8, 2016 at 11:58 PM
stock maps parts of the video are not from funcycle xD
wow, new gametype 
Team Agriculture!
.
Edited by no offence on Feb 29, 2016 at 04:30 PM
CMT_G3_MouseTrap map is the only other protected map i have in the server for now besides tlmp maps. haven't had any issues with it though. myabe 'not yet' idk.
isn't there any clue for the error more specifically? like the exact reason. like the exception occurs at player spawns or something... which can be fixed with sapp/lua
hello -_-
for my custom maps server, i have put some TLMP maps. most of the time they crash the server while having a really good game! (not just players exception error, but the server too!)
does anyone have any idea why this is happening?! or a way to stop it?
for now these maps crashed while im playing!
TLMP-Amplitude tlmp-harbinger
hellow,
are you gonna release another version of this map? because, im thinking to add this map to my server for a sniper based game.
and , ya, ofc, i have to disable your OP guns (with SAPP) and spawn stock snipers and pistols to players. (with SAPP, i can, since stock weapons are still there)
so, should i tell btcc22 to add this map to HAC2 map list now, or will you release another version soon with good weapons? Edited by no offence on Feb 17, 2016 at 09:27 AM
Quote: Maybe sehe could add a new event variable to check how much time is left until the game ends. the script you asked @ sapp forum, published. http://xhalo.tk/forum/thread-349.html
Quote: --- Original message by: altis94 I don't think there is a way to do it yet because games can have different time limits.
but this map has a sound after game ends at anytime. (you can conform this by setting the time limit with /timelimit 1 , so the game will end just in 1min).
http://hce.halomaps.org/index.cfm?fid=6480
Quote: --- Original message by: altis94 Well as I said in OP and readme.........
mhm, this is not what i needed :D its kind a different.. but its ok, not a big deal :D
Quote: --- Original message by: altis94 I don't know what else you would need..
no problem. :D my bad ^^
Edit: removed the rest of the post. maybe later... Edited by no offence on Oct 7, 2014 at 11:17 PM
actually.......... . EDIT:Removed the question since its kinda wastes readers time :D
Edited by no offence on Oct 7, 2014 at 10:54 PM
hello, what is the name of the variable that changes when 'set tod' set to 0 or 1. ?
Quote: --- Original message by: altis94Quote: That doesn't happen in the new version which will be released soon. Quote: Just released the new beta, get it here: http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=44977
@ altis, by the new version you mean v2,104? well it happens in v2,104 too.... :(
https://www.youtube.com/watch?v=9savW_vYfC0&list=UUGcWG0mAk_ASMU5OF1B_yMQ
Edited by no offence on Sep 4, 2014 at 04:32 AM
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