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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Making effect spawn an object only on server side (or so)

Author Topic: Making effect spawn an object only on server side (or so) (8 messages, Page 1 of 1)
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altis94
Joined: Oct 5, 2012

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Posted: Nov 11, 2013 04:20 PM    Msg. 1 of 8       
So my weapon creates an effect which spawns weapon. The problem is that on mp it spawns 2 weapons and I can't use scripts or anything to get rid of second one. What I want is to make that effect spawn one object (weapon, scenery, vehicle etc.) without duplicate OR make them both spawn in exactly same place. I could really use some help here because i was stuck on this for more than a week...

If you want to know what it is for and you are willing to help then contact me on xfire (altis94) and I will give you the map and explain how everything works.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Nov 11, 2013 07:27 PM    Msg. 2 of 8       
Try to make it spawned by an effect on a projectile which is not "client side only" maybe ... Like the rockets on the hog. On the other hand, I didn't do that with my throwable healthpack and it syncs, check it...

Edit : What did you say about giving the map ?
Edited by bourrin33 on Nov 11, 2013 at 07:28 PM


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Nov 11, 2013 07:49 PM    Msg. 3 of 8       
Give the map to someone to show what is wrong etc. AND OFC LEAK UR PRO REACH TAGS MUAHAHAHAAHAHHAHAA. And I tried checking and unchecking that flag. I will try unchecking it again to make sure. GO WORK ON BR OR SOMETHING


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Nov 11, 2013 07:51 PM    Msg. 4 of 8       
I doubt anyone will be able to solve this though


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Nov 11, 2013 08:01 PM    Msg. 5 of 8       
Still worth a shot. It's not such a big issue but I want stuff to work as good as possible online.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Nov 11, 2013 08:44 PM    Msg. 6 of 8       
Spawn a projectile which then when it detonates spawns the item. this is how we did the respawning destroyable vehicles in H2 Coag.


nihao123456ftw
Joined: Mar 24, 2012


Posted: Nov 11, 2013 08:45 PM    Msg. 7 of 8       
I can't really remember how i did it but i fixed this on my map cerazine (can't remember if it was v1 or v2 or both) for the portable handheld turret and i think i used bourrin's method, changing it from a firing effect to a projectile spawning an effect, but then again I can't remember.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Nov 12, 2013 11:28 AM    Msg. 8 of 8       
I tried messing around with projectile and it seems like it ignores all markers and that's what I need this object for... to make marker up in the sky. I will try to do something else but if it won't work then I will use weapon and ignore the duplicate. Or I should take a break from all this cause I think the solution is very simple and I just can't see it :\

 

 
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