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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Why Halo CE is irrelevant.

Author Topic: Why Halo CE is irrelevant. (17 messages, Page 1 of 1)
Moderators: Dennis

Fulsam
Joined: May 11, 2008

Importing Didney.wrl...


Posted: Oct 31, 2013 11:03 AM    Msg. 1 of 17       
And what are you doing to help?


Caesar
Joined: Jul 1, 2013


Posted: Oct 31, 2013 11:06 AM    Msg. 2 of 17       
Quote: --- Original message by: CaptainVidya
Hello Fraudmaps, you stupid sons of bitches. Here's factual reasons why Halo Custom Edition and its engine are irrelevant.

1.Relying on a crappy hack that no Halo CE player uses for normal maps and specular lighting, because it’s only usable on a version that has little to no players.

Open-Sauce is in fact a failure. Kornman00 couldn’t make it v1.00 supported because the faggots at Modacity were like “Oh noez! People are pirating a game that is mostly irrelevant today!” The download numbers don’t lie and I know you’re going to say “But that’s about 3x the number of the Halo CE player base” How many of those downloads are unique downloads and not redownloads. Exactly, exposed, have that seat.

2.Projects that are worthwhile are not being released and when they do get released, they’re not played often or even once in a while.

This is applied to every era of Halo CE modding (Mostly Halomaps). There were so many worthwhile projects that weren’t released. H3MT’s maps, (Jesse’s Foundry was the only H3MT map I know off that was released and wasn’t a leak) That “High Resolution Halo” project by Wave of Lag, The Trinity map pack by DAEnder, Windfall Island v2, Land of Hyrule 0.3, SPv2, etc. etc. When they do get released they are often played for a week… Then back to Hugeass, Coldsnap, and Extinction they go.

3.The anti-rip mentality of Halomaps Forum users.

However this anti-rip mentality in Halo CE wasn’t exclusive to Halomaps. It started way back in the Gearbox forums when Halo 2 rips were rampant (sound familiar?) and then spread to other Halo CE forums. As such, most Halomaps users have this mentality that if you use rips in a map, you should be flamed until you are driven away from the forum. That’s what leads to the rise of many troll users such as Illegalcheatsman, Altheros, AssassinChief, etc, etc.

TL;DR version. You guys are exposed as frauds and mad for life LMFAO.



OS is better and you're saying cry engine is better than OS which is compeletly wrong way.


Fulsam
Joined: May 11, 2008

Importing Didney.wrl...


Posted: Oct 31, 2013 11:06 AM    Msg. 3 of 17       
Quote: --- Original message by: CaptainVidya
Nothing but exposing you frauds LOL.


Exposing what? This is stuff we've all known for years.


solitude
Joined: Sep 2, 2013

chfan


Posted: Oct 31, 2013 11:11 AM    Msg. 4 of 17       
Quote: --- Original message by: CaptainVidya

Quote: --- Original message by: caeserishome
OS is better and you're saying cry engine is better than OS which is compeletly wrong way.

OS isn't better you faggot. It's a failure of a hack and I didn't mention CryEngine in the OP even though its factually better than the Blam Engine.

Quote: Exposing what? This is stuff we've all known for years.

So you're admitting that Halo CE is irrelevant? EXPOSED!
Edited by CaptainVidya on Oct 31, 2013 at 11:09 AM



Let's not argue but I agree what captain saying about OS.


OS nowhere near good as cry engine


Fulsam
Joined: May 11, 2008

Importing Didney.wrl...


Posted: Oct 31, 2013 11:11 AM    Msg. 5 of 17       
Alright, you people out there who are saying that OS is better than cryengine are just as bad, if not WORSE than the people who want to switch to Cryengine.

Kornmann is not a god, and OS isn't god's gift to Halo CE.

Modding for this game, or ANY game is a hobby. Not an industry.

Quote: So you're admitting that Halo CE is irrelevant? EXPOSED!


Irrelevant? To what? Was it ever relevant? I wasn't saying it was.
Edited by Fulsam on Oct 31, 2013 at 11:13 AM


Caesar
Joined: Jul 1, 2013


Posted: Oct 31, 2013 11:15 AM    Msg. 6 of 17       
Quote: --- Original message by: Fulsam

Alright, you people out there who are saying that OS is better than cryengine are just as bad, if not WORSE than the people who want to switch to Cryengine.

Kornmann is not a god, and OS isn't god's gift to Halo CE.

Modding for this game, or ANY game is a hobby. Not an industry.

Quote: So you're admitting that Halo CE is irrelevant? EXPOSED!


Irrelevant? To what? Was it ever relevant? I wasn't saying it was.
Edited by Fulsam on Oct 31, 2013 at 11:13 AM


Okay fine you're right the cry engine is more but if kornman took his time it can be better.


Fulsam
Joined: May 11, 2008

Importing Didney.wrl...


Posted: Oct 31, 2013 11:19 AM    Msg. 7 of 17       
Quote: --- Original message by: caeserishome
Okay fine you're right the cry engine is more but if kornman took his time it can be better.


Kornmann? Screw Kornmann!

I mean, I respect his work, but at the end of the day, he's just a guy.

But he coded some stuff.

Which is what everyone who cares about this game should be doing. Learning how OS works, and pitching in ideas.
Edited by Fulsam on Oct 31, 2013 at 11:20 AM
Edited by Fulsam on Oct 31, 2013 at 11:20 AM
Edited by Fulsam on Oct 31, 2013 at 11:21 AM


Caesar
Joined: Jul 1, 2013


Posted: Oct 31, 2013 11:21 AM    Msg. 8 of 17       
Quote: --- Original message by: Fulsam

Quote: --- Original message by: caeserishome
Okay fine you're right the cry engine is more but if kornman took his time it can be better.


Kornmann? Screw Kornmann!

I mean, I respect his work, but at the end of the day, he's just a guy.

Which is what everyone who cares about this game should be doing. Learning how OS works, and pitching in ideas.
Edited by Fulsam on Oct 31, 2013 at 11:20 AM
Edited by Fulsam on Oct 31, 2013 at 11:20 AM



But show me how OS lacks compare to cry engine.


Fulsam
Joined: May 11, 2008

Importing Didney.wrl...


Posted: Oct 31, 2013 11:26 AM    Msg. 9 of 17       
Quote: But show me how OS lacks compare to cry engine.


I really don't even have to.

OS is like the Sega 32x of the Blam! engine. The Blam! engine is a woefully aged engine, and OS is the desperately put together lifesupport that allows it to do more than it could. Still, publishing any game today with it will just get you laughed at by most of the crowd.


But the Sega 32x was trying to sell. The Blam! engine isn't. Or it shouldn't be, but you people have been trying to compare it to modern engines that were designed from the ground up to take advantage of the latest advances in hardware, and the Blam!-OS combo is NOT THAT. PURE AND SIMPLE.

This is a hobbyist community, again. Not a development studio.
Edited by Fulsam on Oct 31, 2013 at 11:28 AM


AllySuzumiya
Joined: Feb 27, 2013

"Kotae wa itsumo watashi no mune ni.."


Posted: Oct 31, 2013 11:37 AM    Msg. 10 of 17       
I thought we've moved on from this. Grandmaster Dennis will delete this post, I'm sure..

Here's my summary of the entire argument.

Opensauce: Efficient, free.
Cryengine: Efficient, 1000$

Why the huge price tag on Cryengine? Because otherwise, your game will look TERRIBLE.
http://www.youtube.com/watch?v=t75oMlXPg0g Lowest settings on Crysis. Even high end computers of the time could only run it on low.
http://www.youtube.com/watch?v=-aWA_24QNEQ
Opensauce + Halo CE. It looks not only better than vanilla low settings Crysis but arguably even better than Vanilla high-settings Crysis. The fact of the matter is that Crysis never looked THAT good. It was just incredibly over demanding and the only thing that redeemed it was photoreal. Cryengine 1 was incredibly unoptomized. At it's core, Crysis 1 was a techdemo that people paid for.

The reason Opensauce is a failure isn't because of how many people re-downloaded it or all that jazz. The reason Opensauce is a failure is because a large portion of the community is too dumb to use it/optimize it. If they can't handle something like Opensauce, they could never handle anything like Cryengine's dev kit. As someone who's tried to develop maps for Cryengine in the past, I can say without a shadow of a doubt that Cryengine is leagues more complex than Opensauce and half as rewarding. We achieve these amazing things in a pre-modern game and it's not really groundbreaking. We achieve these things in a 10 year old game and it's amazing. Needless to say, regardless of Opensauce's alleged "failure", several articles were written about it.

Next thing with that downloads thing. You can't accurately gauge the Halo CE community. One, nobody redownloads something more than 20 times over the course of a year. If everyone did, that'd cost a lot in bandwith on the server-side of the site and I thought I remember there being a limit to how many maps you could download in a certain amount of time. Also, there's hundreds of people that have Halo CE that never play it online. There's been mentions of the game on Reddit and on Youtube on non-Halo related videos and I've spoken to some of them. None of them have even heard of this site outside of mods. A lot of them didn't even know there WERE online map mods. The other half have just paid attention to the offline map mods. Who's to say the people downloading Opensauce aren't devs but players? If that's so, then the only reason there's no people using Opensauce is because of the 2000 or so downloads, only 30 of those downloads were from people who actually know how to use it outside of Spv3 for Dev. Please, stop talking about Cryengine Vs Opensauce. I've seen more decency from people who dress up like Hitler and pretend like they have cerebral palsy inside of a hospital. At least they knew they were offending people in the way they intended. You're not offending people by "exposing" common known truths about Halo CE. You're offending people by making terrible arguments with numerous holes, failed strawman attempts and jumping to conclusions in the most self-masturbatory way you could. Graphics aside, there's NOTHING that Cryengine has to offer that phases me as a lot of that stuff I could get in UDK without an 1000 dollar rig.


AllySuzumiya
Joined: Feb 27, 2013

"Kotae wa itsumo watashi no mune ni.."


Posted: Oct 31, 2013 11:54 AM    Msg. 11 of 17       
Quote: --- Original message by: Mootjuh
Actually, people where comparing OS to cryengine 3, not the first one.


You couldn't have a 3 without the first. If he's going to compare Cryengine to a 10 year old game, let him compare Cryengine 1 to a 10 year old game.


xnx
Joined: Feb 12, 2013

h2 marine anims or i detonate the vest


Posted: Oct 31, 2013 12:10 PM    Msg. 12 of 17       
nvm
Frost what are you doing?
Edited by xnx on Oct 31, 2013 at 12:25 PM


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Oct 31, 2013 01:34 PM    Msg. 13 of 17       
Why I Play Halo: Custom Edition:
•It's a game that I already own, and can run on my current computer.
•Maps, tags, improvements, and add-ons are free to download from a site that I already have an account on and visit frequently.
•I have many fond memories of the game and still enjoy playing it.
•I already know how to mod it. My associates already know how to mod it.
•It doesn't require a disc after the initial installation.
•I like Halo, especially Combat Evolved, as it started the entire franchise.
•I can play with my friends, because most of them have Halo: CE.
•Halo, an FPS game, provides an FPS experience that I find acceptably entertaining, while occasionally surprising me with RPG and RTS-inspired elements.

Note that none of the reasons I play Halo: Custom Edition involved, "photorealistic graphics," "relevance to modern gaming," "advanced physics engine," "ability to do non-FPS things easily," or "super easy to mod".
Edited by Echo77 on Oct 31, 2013 at 01:40 PM


sirbobbington
Joined: Oct 18, 2013


Posted: Oct 31, 2013 02:03 PM    Msg. 14 of 17       
Critiquing Halo CE's relevance as a game and modding platform is about as useful as critiquing a NSFW Naruto fanfic on its quality as literature.

Halo CE has never even seen 1,000 simultaneous players. It hasn't been supported in 9 years except for some obligatory patches. Gearbox didn't even want to release CE, but felt obligated because all the Halo PC fanboys threatened to boycott Brothers in Arms if they didn't release it.

I enjoyed the hell out of CE when I was 15. It's still installed because I occasionally enjoy playing the single player or trying to find a decent online match. I'm sure that most on here share my sentiments.

CE will eventually die, and that's okay. It happens. You're trying to dictate how fanboys should make their fanfic mods for a dead game. If you want to mod in Cryengine, go right ahead. Leave well enough alone.

And for what it's worth, I am in awe that this community has survived 9.5 years of constant back-stabbing and hate.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Oct 31, 2013 02:14 PM    Msg. 15 of 17       
The whole purpose of this thread is quite pointless. Halo...irrelevant? Firstly I don't even think you know what that word properly means. Second, I feel you're arguing a pointless idea.

Anyone modding Halo these days is (or should) be doing it for their own entertainment. To make cool stuff and meet some cool people, play some neat stuff along the way.

In terms of specifics...
OS: So sorry Kornman worked his butt off for a cool feature that plenty of us are utilizing either as map makers, animators (FP permutations woo), or players. Halo's much more than multiplayer, you know.

Unreleased Projects: People do have lives, but I agree partially that things are often not finished. Given, again, people have lives and we're just a bunch of teenagers/college kids who aren't exactly too organized in groups for these kinds of things. We do and did our best, things were still released. I have H3MT maps on my desktop at home even.
In regards to them not being played: how would you know? Again, Halo's more than multiplayer, plenty of people probably still play single player maps. I know I still play CMT's campaign once in a while, it's enjoyable for me still.

Anti-Rip Mentality: We're young, people don't like their work being taken because they aren't used to the real world yet where you never have it your way. I think I stopped caring by the time I was 16 or so though (2010?)


Wrap Up: Why do you care? Judging by your knowledge quite far in the past (H3MT, HRH, etc) I'd say you've been here a while and in that case I don't see why you'd bother with such a post. That, or you searched up all this...and in that regard, what for? I'm pretty confused here really.


The Sun
Joined: Sep 16, 2013

I will never understand this place. Oh well.


Posted: Oct 31, 2013 02:41 PM    Msg. 16 of 17       
At the end (hopefully) of all this, come my post.

All right, okay, I see you got pissed by the fact that OS didn't magically turn Halo CE into Halo 4 CE in terms of graphics, physics etc. etc.
But can't you guys understand? The forum's outdated, the site's outdated, that game is pretty damn much outdated. The players (I can speak for a majority of them anyway) stopped caring a rat's arse about that stuff above many years ago. No matter how much you praise CryEngine and badmouth Blam! , the fact still remains that no one will give a rat's arse about your post either.

You want better graphics and physics? Go on, ask a few guys on the net or at 343 to help yer out with a custom PC version, or even better, do it yourself. But don't talk about it here, cause no one gives a damn.

Players here (myself included) have stuck with CE for the past 4 years, if not the rest 5. They play this game because they had ambitions, memories and victories attached to the game. Why do people still play mario? Why don't they compare the Mario game engine (lol) to CryEngine or ask for ports?

I agree with all the guys here: the reason we play this game is a purely sentimental one. the reason we mod this game is a purely sentimental one. The reason you'll get such staunch resistance from us is a purely sentimental one. This game's light is flickering. But it is yet not dead. It will not die for at least another 5 years. People will port H4, H5, H6 to CE. People will do anything to keep CE alive.

Go ahead and crib that OS was crappy, campaigns haven't been played much, and MP maps are only famous for a week. There are much less people playing the game today, and hence this happens. But this does not, by any means, imply that no one likes the game in its current form anymore.

Go ahead and cry like the worthless sonofagun you are.

I hereby request all faithful guys (and even Dennis, if he doesn't delete this post) to post my message on any such future post that is over ambitious and ignorant to the real sentiment of this forum, and remind said over ambitious and ignorant dude about the real sentiment of this forum.

Cheers.

Edited by The Sun on Oct 31, 2013 at 02:47 PM
Edited by The Sun on Oct 31, 2013 at 02:50 PM


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Oct 31, 2013 03:29 PM    Msg. 17 of 17       
Quote: --- Original message by: CaptainVidya
Hello Fraudmaps, you stupid sons of bitches.
You were warned about the language and inflammatory rhetoric therefore this thread is locked.
Edited by Dennis on Oct 31, 2013 at 03:29 PM

 

 
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