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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »MotorCycle Tags

Author Topic: MotorCycle Tags (7 messages, Page 1 of 1)
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YesUar
Joined: Aug 12, 2013

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Posted: Oct 11, 2013 08:47 PM    Msg. 1 of 7       
Since i can't get Bulldog to work on my map, do any of you have or know where i can get a good MotorCycle tag to use on a self created Map ?


YesUar
Joined: Aug 12, 2013

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Posted: Oct 12, 2013 05:44 PM    Msg. 2 of 7       
It doesn't show up in game

none of the vehicle tags that i downloaded does

I have no problem placing stock vehicles eg: warthog,banshee,ghost,scorpion..

placing the bulldog in sapien would cause it to crash, so i looked around for answers and found that the physic tag was causing this

Is there something that needs to be enabled to make it work ?


http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=44280


Edited by YesUar on Oct 12, 2013 at 05:45 PM


YesUar
Joined: Aug 12, 2013

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Posted: Oct 12, 2013 07:07 PM    Msg. 3 of 7       
ahhh

that worked, but the problem now is that i can't get on it.


altis94
Joined: Oct 5, 2012

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Posted: Oct 12, 2013 07:57 PM    Msg. 4 of 7       
You are probably missing custom biped animations. Rip modified spartan animations from the same map that you ripped bulldog from.
Edited by altis94 on Oct 12, 2013 at 07:57 PM


YesUar
Joined: Aug 12, 2013

Shhhhh !!!


Posted: Oct 12, 2013 08:13 PM    Msg. 5 of 7       
Quote: --- Original message by: altis94

You are probably missing custom biped animations. Rip modified spartan animations from the same map that you ripped bulldog from.
Edited by altis94 on Oct 12, 2013 at 07:57 PM



I extracted the whole map into my tags folder, where would i find this spartan animation ?



____________________________________________________________


I took out the physics tag and was able to mount the bike but couldn't go anywhere with it.

Then i placed the hyanide tag in it and was able to move the bike around, but it moved funny and the wheels were in the ground

I then placed the physics tag that was originally there, back where it was and was able to mount the bike, but couldn't go anywhere.

I notice now that my biped/cyborg is different without me changing it, my health bars are gone, my radar is different, and the AI are more aggressive for some reason

???


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Oct 13, 2013 03:05 AM    Msg. 6 of 7       
Simplest short term fix is to go into the bulldog vehicle tag and scroll down to seats. Take the driver seat and replace whatever they have the label as with G-driver. save, recompile. should work. But as a said, it's a temporary fix, so if you want the player to ride it like they do in the map, you're gonna need to fallow these steps.

1:backup your original globals.globals.
2:rename globals.globals to something else. Like "orig-globals.globals" or whatever.
3:open the map that you got the bulldog from and select the globals.globals tag and extract it, then go into guerilla and open it
4:look in the player section to see what player their using, if it's not stock mc skip to step 7. If it is.
5:rename cyborg.biped to something else, like "cyborg-orig.biped"
6:open the map again and extract the cyborg tag, then open it.
7:with your biped tag opened, look in the animation slot. If it's not stock MC, skip to step 10. If it is.
8:rename stock MC animations to "cyborg-orig.model_animations".
9:go extract the animation tag from the map.
10:Now you have your animations you need. Save them as something like "bulldog-biped.model_animations". Now go back, delete the new globals.globals and cyborg.biped tags, rename your original ones to their original names, and go into your cyborg tag and replace animations with the new ones. Now it should work. Sounds complicated, but it would probably only take you about 5-10 minutes.


YesUar
Joined: Aug 12, 2013

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Posted: Oct 13, 2013 10:30 PM    Msg. 7 of 7       
This is a lil confusing but i'll try it out a few more times
I changed the label to G-driver but it didn't work
It works now, i reinstalled HEK to default everything, started over
Edited by YesUar on Oct 14, 2013 at 02:39 PM

 

 
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