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Author Topic: H2MT - Custom Main Menu Beta Test Footage (3 messages, Page 1 of 1)
Moderators: Dennis

Kills_Alone
Joined: Jun 17, 2009

I ain't got no candy for you, NO CANDY


Posted: Sep 15, 2013 09:32 PM    Msg. 1 of 3       
H2MT - Custom Main Menu Beta Test Footage

H2MT - Custom Playable MP Biped

This is a core part of the Halo 2.5 project we've been working on for awhile. Most of the content was ready ~two years ago, but look what happens when you wait for others to break the H2EK out of its cage...well a few things did happen like improved Real Time tools by Kant, Assembly, and some great maps, but not enough to reshape the face of the game. So through shear force of will I the ripped the globals and its gang of UI Interface hoodlums out of shared.map, I also changed the engine version of all of my compiled maps to match that of the original game.

We are now much closer to a real Custom Edition of Halo 2 PC.



We've been improving it and have a large amount of the text, labels, and strings filled in that is not shown in the video yet.

We're rebuilding all of the menus including Multi-player and Single Player.


More Info




HUD tests by Kirby_422:






MORE TO COME.



Edited by Kills_Alone on Sep 21, 2013 at 08:49 PM


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Sep 21, 2013 02:02 PM    Msg. 2 of 3       
beats the longsword. anything new for this in terms of support compared to the brown ui?


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Dec 8, 2013 09:09 AM    Msg. 3 of 3       
looks descent.

 

 
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