
YesUar
Joined: Aug 12, 2013
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Posted: Sep 12, 2013 02:33 PM
Msg. 1 of 7
Is this possible without tool giving me error alarms ?
I merged another map model i made in 3DS using Import > Merge
Can i export this without attaching the 2 using Edit Geometry > Attach, or Welding some edges together ?
Can i just use the Attach option without gluing the boxes together ?
Or do I need to make 2 separate frame boxes ?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 12, 2013 02:36 PM
Msg. 2 of 7
Yes either link one model to another then link to frame or link both models to frame
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YesUar
Joined: Aug 12, 2013
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Posted: Sep 12, 2013 03:06 PM
Msg. 3 of 7
Thanks
ok, they are both textured and the IDs and map editors are clashing, can this be fixed without reassigning IDs and going over the UVW map again ? Edited by YesUar on Sep 12, 2013 at 07:25 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 12, 2013 08:06 PM
Msg. 4 of 7
Quote: --- Original message by: YesUar can this be fixed without reassigning IDs Edited by YesUar on Sep 12, 2013 at 07:25 PM No probably not Just use the select by id, then give that selection a new id#
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YesUar
Joined: Aug 12, 2013
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Posted: Sep 12, 2013 09:22 PM
Msg. 5 of 7
I did just that
I noticed that the merged objects Textures and IDs aren't showing up in the Map Editor
The First Object is from 1 to 18, so i put the other Objects ID Numbers 19 to 25
They Both have a +sky on ID 1 though
and i get a Prompt asking me something about the Default when i go to merge them......
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YesUar
Joined: Aug 12, 2013
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Posted: Sep 27, 2013 04:23 AM
Msg. 6 of 7
i saw the object there, but when i went to sapien and ran radiosity, it wasn't there
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YesUar
Joined: Aug 12, 2013
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Posted: Sep 27, 2013 04:00 PM
Msg. 7 of 7
i'm going to make a short youtube video of what i did sometime soon but basically, i have one .max file that i want to combine with another so i use the merge option to bring it onto my viewport there are some options that i had to chose from when i went to merge the files and i went through all of them to see what would happen _________________________________________________________ So i used auto rename merged material because it's the only one that doesn't mix up the bitmaps Then i used get material in the map editor to get to this i dragged that into the map editor and made a new ID for it. i don't know if this is the correct way to go about merging 2 max files any help would be appreciated here is a short video of what i did in 3DS 2009 http://youtu.be/_2s9LjdLBEA . Edited by YesUar on Oct 2, 2013 at 07:14 AM
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