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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Scripted Objectives

Author Topic: Scripted Objectives (3 messages, Page 1 of 1)
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Prototape
Joined: Aug 10, 2013


Posted: Aug 10, 2013 01:32 AM    Msg. 1 of 3       
Hello my good people.

I've found myself coming back to Halo CE after all these years to kind of set up a contest on another forum. I've made a few scenery objects, and their goal is to find them and report back to me. I would like it if they were able to interact with these objects ("Press E to reveal message"). When they interact with it, the payoff of course would be a message that can either come up in the chatbox, or in the corner where chapter titles usually appear. Initially I was just going to have them take pictures of the objects and send them to me, but that's no fun.

I haven't scripted for Halo. I have background in programming, but it doesn't really help me in this case considering I don't know too much about Halo runs things, though I imagine it's fairly simple (in this case). I have the scripting bible, and quite a few guides, but I'm having a hard time pinning down exactly how to set something like this up.

It would also be cool if when they find all the objects, a cutscene plays out. But that's optional.

Thanks in advance.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Aug 10, 2013 01:41 PM    Msg. 2 of 3       
My Takedown: Project Lawson map is completely open and ex tractable. http://haloce3.com/matthewdratt/maps_tdpl.html

I'd imagine it could be done like I have my "Press E to speak to character". It's just an invisible control. Can be active only once checked.

You'd have to look in the scripts I included (near the bottom in Rally Point Alpha section) but it simply should be (sleep_until (= [I forgot the extact script so don't quote this but something like device_check_power] 1))


Prototape
Joined: Aug 10, 2013


Posted: Aug 10, 2013 08:37 PM    Msg. 3 of 3       
Nice, I'll take a look at it. Between that and the scripting bible I'm sure I'll figure it out. Thank you!

 

 
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