Hi everyone, i create the post because i have a problem with the importation of halo model extracted by Adjutant to 3ds max. For import the model to 3ds max, i use the "EMF3Importer" created with Adjutant. But the problem is, when the model is load in 3ds max, i have some strange things on him. Like the rigs and the bones isn't attach to the model and i can't animate him with out big deformations and i don't know how can i resolve this problem. For show you what i want to say, i give you the link of the picture.
http://i37.servimg.com/u/f37/17/31/58/83/proble10.png
And you can see, this is a big problem

and if someone got the solution to help me, that will be awesome !