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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Request: Halo reach spade and mongoose model and textures.

Author Topic: Request: Halo reach spade and mongoose model and textures. (22 messages, Page 1 of 1)
Moderators: Dennis

grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 28, 2013 10:28 AM    Msg. 1 of 22       
So I've been working on a map recently, It's relatively large and opened, and I've been thinking about vehicles. I'm going to have warthogs, or course. But i wanted something for race that's smaller, has more speed, and maneuverable. Since it's a reach map, i can't just use the h3 mongoose because it wouldn't match tag-set, so i really wanted the reach one. And i thought it would also be great to have a three man vehicle for speed too. But i don't have the software\storage space\money to get either to do so. So i was really hoping that someone here with these things, and a hunger for cookies, could rip it and post\PM me a download link. Once i rig, animate, create collision and physics for it, i'll release it. The person who rips them for me, or course, will be given credit for doing so, and bungie will be given credit for the actual model and textures(legality :P) Anyway. Thanks in advance to the person who can do this for me. And as promised, you will be rewarded with a bathtub filled to the brim with cookies.

PS: spade


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jul 28, 2013 10:51 AM    Msg. 2 of 22       
k.


renegade343
Joined: Jun 26, 2012

CE3 Stage Modeler, Editor, and Writer


Posted: Jul 28, 2013 11:53 AM    Msg. 3 of 22       
Bigass. :D


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Jul 28, 2013 12:51 PM    Msg. 4 of 22       
i always called it a truck


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 28, 2013 02:05 PM    Msg. 5 of 22       
I tested it too, but the version i got didn't have them in it :/ Lol.

Edit: Just saw this. How many cookies do you demand in order for me to acquire this?
Edited by grunt_eater on Jul 28, 2013 at 02:08 PM


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Jul 28, 2013 02:08 PM    Msg. 6 of 22       
Quote: --- Original message by: altis94
k.
http://imageshack.us/a/img255/4702/hdtjygkuhli.jpg

*stamps seal of approval*
Can a person ride on the back, like Jorge does in Halo: Reach?


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 28, 2013 02:12 PM    Msg. 7 of 22       
If not all you'd have to do is add a new seat and some simple 10 min animations to make it that way.


Nickster5000
Joined: Dec 11, 2010


Posted: Jul 28, 2013 02:17 PM    Msg. 8 of 22       
Check yo PM's grunt.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 28, 2013 02:23 PM    Msg. 9 of 22       
THANK YOU! Now i can get to work on some new vehicles >:) And i have sent you you're many many cookies in return. Your name as been noted for the credits of the release.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jul 28, 2013 02:45 PM    Msg. 10 of 22       
@ Grunt Eater
If you could make me a back seat with anims then you can haz the tags.
y noone watch ce3


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 28, 2013 02:48 PM    Msg. 11 of 22       
I tried to watch CE3 but i had to go somewhere and never got to finishing it :P And as for that, i was hoping to reduce poly could a li'l. Only problem i'm having is i'm not sure how to fix the bitmaps 0_0 They have built in alpha and they're just grey in max, so i'm not sure how to repair them. Help? lol.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jul 28, 2013 02:52 PM    Msg. 12 of 22       
There is a photoshop plugin, I think it's called superpng. Convert your images to png and open them in photoshop then you can move transparency to alpha channel or remove it. I haven't done this in a while so I might be wrong.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 28, 2013 02:56 PM    Msg. 13 of 22       
No phtotshop, Gimp user :( Hmmm. So basically all i need to do is switch transparency to alpha? What if i compiled the bitmaps, switched them to 32-bit color, then recompiled?


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jul 28, 2013 02:59 PM    Msg. 14 of 22       
That would reduce the quality of the bitmaps. Maybe there is an alternative for gimp?


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 28, 2013 04:02 PM    Msg. 15 of 22       
I compiled the bitmap and didn't realize any quality reduction. Anyway. i'll look for an alternative for gimp and use what i made for now while i look.
Edited by grunt_eater on Jul 28, 2013 at 04:48 PM


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 28, 2013 04:53 PM    Msg. 16 of 22       
Quote: --- Original message by: Ivona Gana
Quote: --- Original message by: Joker
Quote: --- Original message by: altis94
k.
http://imageshack.us/a/img255/4702/hdtjygkuhli.jpg



Looking good.

Hey you're that guy with the terrible mic who keeps wanting to VOIP me. I hope you die of cancer.


Hey, you're that guy thread jacking and posting off topic comments. Please, in the future, use PM's to send a personal message to someone instead of trying to start a fight on a thread dedicated to a specific topic. If you don't know how to Private Message someone, click on there name, it will take you to a page, then click the Private Message button.

Back on topic: Altis, how did you get the textures to be blue instead of white? or did you extract a different texture then the white?


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 28, 2013 05:05 PM    Msg. 17 of 22       
As OP of this thread i'd like to request that when Ivona Gana posts here that no one replies, myself included. Take it to PM's, please.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jul 28, 2013 05:10 PM    Msg. 18 of 22       
Quote: --- Original message by: grunt_eater
Altis, how did you get the textures to be blue instead of white? or did you extract a different texture then the white?

I made a random color change with multipurpose map. You could just simply edit the texture itself to be the color you want.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jul 28, 2013 05:42 PM    Msg. 19 of 22       
Quote: --- Original message by: altis94
Quote: --- Original message by: grunt_eater
Altis, how did you get the textures to be blue instead of white? or did you extract a different texture then the white?

I made a random color change with multipurpose map. You could just simply edit the texture itself to be the color you want.


I thought so, i just wanted to compare notes. Lol.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Jul 28, 2013 06:19 PM    Msg. 20 of 22       
Quote: --- Original message by: Ivona Gana
I had the lovely privilege of beta testing Bigass. It was boring.

Agreed.
It's now put as emergency vehicle near power weapons, to prevent super overpowering.

TORTOISE FTW


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Jul 28, 2013 06:23 PM    Msg. 21 of 22       
Quote: --- Original message by: bourrin33
Quote: --- Original message by: Ivona Gana
I had the lovely privilege of beta testing Bigass. It was boring.

Agreed.
It's now put as emergency vehicle near power weapons, to prevent super overpowering.

TORTOISE FTW

What do you mean by "emergency vehicle to prevent super overpowering"?


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Jul 28, 2013 06:52 PM    Msg. 22 of 22       
Rocket warthog X spartan laser passenger X gauss rifle driver

 

 
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