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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Any biped tutorials

Author Topic: Any biped tutorials (5 messages, Page 1 of 1)
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ELVEVERX
Joined: Oct 5, 2012

For the great journey


Posted: May 28, 2013 03:00 AM    Msg. 1 of 5       
Ok so i was told that it wouldn't work very well if i made a biped this way i did anyway cause i just wanted it to get ingame but this is rediculose okay so the exact things i did was import cyborg but its nodes where they should be on morgan then i exported it as a jms in k0rnman made the node check sum match then i replaced the cyborg.gbx in the cyborg.biped with morgan.gbx and i could this
And why aren't the textures working :(
so is there anyway to fix this or should i start from scratch because i have not seen any good tutorials on how to do the there one by waveoflag but its just him rigging one up



So this is where i am at and i need a tutorial or just a explanation of what i am doing wrong


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: May 28, 2013 05:45 PM    Msg. 2 of 5       
Picture is broken

Also, just so you dont clog up the entire forum with a million different issue threads, why not make one central thread which outlines all the issues you have with mapping? People can learn from your mistakes and you'll be helping the newer members of the community at the same time. You'll also be getting help with YOUR issues, so its a Win-Win-Win situation for you if you do that.


ELVEVERX
Joined: Oct 5, 2012

For the great journey


Posted: May 29, 2013 01:50 AM    Msg. 3 of 5       
Quote: --- Original message by: R93_Sniper
Picture is broken

Also, just so you dont clog up the entire forum with a million different issue threads, why not make one central thread which outlines all the issues you have with mapping? People can learn from your mistakes and you'll be helping the newer members of the community at the same time. You'll also be getting help with YOUR issues, so its a Win-Win-Win situation for you if you do that.


Because it gets to the point where no one comments and i have the last comment so i can either make a new account and "bump" it or post a new thread usually i get a answer but sometimes usually the thread dies and eventually i get a answer from new ones


Hobbet360
Joined: Jan 10, 2012

ProTools > ToolPro


Posted: May 29, 2013 02:46 AM    Msg. 4 of 5       
Quote: --- Original message by: ELVEVERX
Ok so i was told that it wouldn't work very well if i made a biped this way i did anyway cause i just wanted it to get ingame but this is rediculose okay so the exact things i did was import cyborg but its nodes where they should be on morgan then i exported it as a jms in k0rnman made the node check sum match then i replaced the cyborg.gbx in the cyborg.biped with morgan.gbx and i could this
And why aren't the textures working :(
so is there anyway to fix this or should i start from scratch because i have not seen any good tutorials on how to do the there one by waveoflag but its just him rigging one up



So this is where i am at and i need a tutorial or just a explanation of what i am doing wrong


Cookies with image fix on top.

Did you UV modify it and set up materials correctly, aswell as give the correct faces the correct material ID?

Also, use the skin modifier to rig it, (unless it's a vehicle or weapon) don't link teh stuffs.

Sorry i can't be more specific with how to use the skin modifier, I have a rough idea but idk. :3


ELVEVERX
Joined: Oct 5, 2012

For the great journey


Posted: May 29, 2013 04:21 AM    Msg. 5 of 5       
Quote: --- Original message by: hobbet360
Quote: --- Original message by: ELVEVERX
Ok so i was told that it wouldn't work very well if i made a biped this way i did anyway cause i just wanted it to get ingame but this is rediculose okay so the exact things i did was import cyborg but its nodes where they should be on morgan then i exported it as a jms in k0rnman made the node check sum match then i replaced the cyborg.gbx in the cyborg.biped with morgan.gbx and i could this
And why aren't the textures working :(
so is there anyway to fix this or should i start from scratch because i have not seen any good tutorials on how to do the there one by waveoflag but its just him rigging one up
http://i41.tinypic.com/aot26f.jpg


So this is where i am at and i need a tutorial or just a explanation of what i am doing wrong


Cookies with image fix on top.

Did you UV modify it and set up materials correctly, aswell as give the correct faces the correct material ID?

Also, use the skin modifier to rig it, (unless it's a vehicle or weapon) don't link teh stuffs.

Sorry i can't be more specific with how to use the skin modifier, I have a rough idea but idk. :3[/quote}
I have never used skins so any elaboration would help and

okay so its supposed to look like this

ALSO I SAW THIS IN A DIFFERENT THREAD AND IT LOOKS IMPORTANT AND IS PROBERBLE THE REASON WHY ITS NOT ANIMATING SO CAN SOMEONE TELL ME WHAT IT IS

textures comes second to animations

Edited by ELVEVERX on May 29, 2013 at 04:22 AM

.
Edited by ELVEVERX on May 29, 2013 at 04:23 AM

 

 
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