Quote: --- Original message by: waffles
for the second one, either model it into the bsp yourself and make it collision only or slap a invisible scenery object with a hole in its collision where you want it.
Thanks i'll probably do that if i can't do the vehicle ceiling its just i wanted Spartans to be able to move through it but not vehicles but that not that important
but with number 1 this is what the person said
Quote: --- Original message by: OrangeJuice
Did you know that if you separate your map by portals, you can give each cluster their own sky?
the sky used in cluster0 would be named +sky0, and the sky in cluster1 would be +sky1, and so forth
and i do not understand how to do that
Edited by ELVEVERX on May 3, 2013 at 02:53 AM