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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[Map Request] 2 Maps Please

Author Topic: [Map Request] 2 Maps Please (6 messages, Page 1 of 1)
Moderators: Dennis

trifle
Joined: Mar 14, 2013

must get da bacon


Posted: Mar 14, 2013 01:07 PM    Msg. 1 of 6       
Dear Viewer,
Is there anyone who would like to make 2 maps for me? These maps don't have to be made from scratch.

I tried making a map but i couldn't. The program i was using was Max 3DS V10 and couldnt locate alot of features that the Offical HEK Tutorial mentioned such as how to move a box to coordinates.

First map request. below is some information of the first map
name: b40interior
layout: connected as a maze, a straight path, or however you feel
mods: no mods; default weapons, vehicles, bipeds
ai: no ai
gametypes: preferably, only slayer
interiors only: b40 arena, no exteriors: AoTcR
reason: there are quiet a few b40 exterior maps, but not that many interiors. plus this map, can use all of the interior rooms

Second map request. information below
b40 interior with ai
ai: halo 1 covenant (grunt, elite, sword elite, jackal); hunter optional. no camo enemies
reason: i play assault_on_damnation alot since its my most favorite ai map

the second choice is optional or you can just make the second choice. let me know if im missing anything.

Thanks,
Trifle

PS: i have a lot of patience


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Mar 14, 2013 02:54 PM    Msg. 2 of 6       
If you have a lot of patience, wouldn't that mean you would be able to learn the skills to do it yourself?


SAS
Joined: Feb 26, 2013

I comment every once in a while


Posted: Mar 14, 2013 03:08 PM    Msg. 3 of 6       
actually, I know the boat he's in. The newer versions of Max either lack some of the features needed, or they don't work the same way. That's what stopped me from mapping for the time being.


suwoo
Joined: Dec 3, 2012


Posted: Mar 14, 2013 03:51 PM    Msg. 4 of 6       
Quote: --- Original message by: Masters1337
If you have a lot of patience, wouldn't that mean you would be able to learn the skills to do it yourself?


word lol


OrangeJuice
Joined: Jan 29, 2009

Documentation and debug.txt


Posted: Mar 14, 2013 07:30 PM    Msg. 5 of 6       
Sounds easy enough, IF I WAS ANYWHERE NEAR HOME TO DO IT.

EDIT> It involves making a copy of the .scenario file and unlinking the BSPs you don't plan on using, then just populating it accordingly. then compiling that scenario
Edited by OrangeJuice on Mar 14, 2013 at 07:33 PM


trifle
Joined: Mar 14, 2013

must get da bacon


Posted: Mar 15, 2013 10:17 AM    Msg. 6 of 6       
is there anywhere to find a compatible tutorial with the newer versions?

 

 
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