
mapzy18
Joined: Jul 18, 2010
Sup.
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Posted: Mar 12, 2013 02:57 PM
Msg. 1 of 3
Take a look if you can't tell what the problem is by the photo's let me try explain it best I can. ok when you look directly at the texture, you can see faces of other parts through the front faces. the poly's are all double sided so I don't know what the problem is. I don't think it is the model, or the texture. I deleted the shader and remade it and the bitmap to make sure nothing was accidentally changed. I have check through the alpha to see if it was an error there and it doesn't appear to be that either. if anyone has encountered this problem and is able to help let me know. would be appreciated. thanks mapzy Edited by mapzy18 on Mar 12, 2013 at 03:00 PMEdited by mapzy18 on Mar 12, 2013 at 03:01 PM
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Mar 12, 2013 03:46 PM
Msg. 2 of 3
Tro copying all the settings from original tree leaves shader.
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mapzy18
Joined: Jul 18, 2010
Sup.
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Posted: Mar 12, 2013 03:52 PM
Msg. 3 of 3
you my friend are a genius! haha sorted it now. thanks was using a transparent shader instead of a model shader.... lol cheers
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