
savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Mar 10, 2013 11:04 PM
Msg. 1 of 13
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Mar 10, 2013 11:18 PM
Msg. 2 of 13
the textures are great, but the models themselves are kinda lacking
for the most part, they look the shapes are just too simple, and you have textures where it would make more sense to put it into the model itself, but it is impressive never the less!
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Guilty_spark
Joined: Dec 8, 2011
enjoy my bright, blue, balls!
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Posted: Mar 10, 2013 11:31 PM
Msg. 3 of 13
Quote: --- Original message by: SilentJacket the textures are great, but the models themselves are kinda lacking I thought the same thing.
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Mar 10, 2013 11:40 PM
Msg. 4 of 13
Quote: --- Original message by: SparkQuote: --- Original message by: SilentJacket the textures are great, but the models themselves are kinda lacking I thought the same thing. nothing a good cubemap and a decent specular map couldn't fix, both of which are also lacking.
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Mar 10, 2013 11:41 PM
Msg. 5 of 13
+bump map
needs moar detail
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Mar 10, 2013 11:52 PM
Msg. 6 of 13
well thx for the info. but i haven't gotten time to put in the bump maps yet and as well umodel has been buggy for me so i have to find better ways of getting textures from mass effect. and all of these models were taken from mass effects 1,2,&3 +DLC's. there will be more detail of my mods/ maps this month.
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Mar 11, 2013 11:20 AM
Msg. 7 of 13
I'm so happy someone work on Halo/mass effect ! Keep it up ! :D
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Mar 11, 2013 12:45 PM
Msg. 8 of 13
mmm, dat cerby harrier :) I remember I once made origins for an M96 Mattock I was gonna port to CE. Lemme see if I can find em. oh, found it :) old stuff is really old. 
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OHunterO
Joined: May 24, 2012
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Posted: Mar 15, 2013 07:42 AM
Msg. 9 of 13
Quote: --- Original message by: SilentJacket the textures are great, but the models themselves are kinda lacking
for the most part, they look the shapes are just too simple, and you have textures where it would make more sense to put it into the model itself, but it is impressive never the less! its all ripped....
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OashKoash
Joined: Nov 27, 2012
Dishin' Chickenpedes
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Posted: Mar 15, 2013 05:46 PM
Msg. 10 of 13
you can chock it up to Bioware, lol. Most models weren't designed to be looked at that closely.
Nice work, nonetheless.
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Mar 15, 2013 06:16 PM
Msg. 11 of 13
Quote: --- Original message by: TheHiralisQuote: --- Original message by: TauSigmaNovammm, dat cerby harrier :) I remember I once made origins for an M96 Mattock I was gonna port to CE. Lemme see if I can find em. oh, found it :) old stuff is really old. http://puu.sh/2fULX I suggest bring the origins down a bit so the top of the rifle is slightly more centered. Lol, not workign on it anymore and have no plans to do so. They're bad enough anyway
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Bobblehob
Joined: Aug 29, 2010
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Posted: Mar 16, 2013 12:54 AM
Msg. 12 of 13
Quote: --- Original message by: OashKoash you can chock it up to Bioware, lol. Most models weren't designed to be looked at that closely.
Nice work, nonetheless. This guy has it right. All of you guys that are complaining about the quality of the weapon models, you do realize that these are not designed for first person views? The closest you get is third person, so the amount of detail wont be equivalent. Come on guys...
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Mar 17, 2013 07:45 AM
Msg. 13 of 13
Harrier is op :P
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