
Fulsam
Joined: May 11, 2008
Importing Didney.wrl...
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Posted: Mar 7, 2013 04:26 PM
Msg. 1 of 3
I'm running a windows 8 pc, and attempted to run Aether from my HaloCE directory. The program always gives me an "Unhandled exception" error when I try to extract the BSP.
Same with the Bitmap Extractor when I try to extract the bitmaps.
I installed another installation of Aether from my desktop. This one just gives me the generic " X has stopped working" error message.
Any ideas?
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Fulsam
Joined: May 11, 2008
Importing Didney.wrl...
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Posted: Mar 7, 2013 09:42 PM
Msg. 3 of 3
Thanks for your reply, I do have that installed, and it does work, but when I open it up, some materials/textures are in the wrong place. I figured that I should just use Aether instead, as I heard it extracts the BSP with these textures in their correct places.
I know there's a material fixing script that comes with the converter, but it simply does not work on gmax, throwing me a "ShowInViewport" error (I'll be more specific and provide screens of these errors if needed).
Yes, I know that I should just get 3Ds Max student edition. Believe me, I'd love to. But autodesk doesn't want to give me a serial number, for whatever reason.
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