
clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Feb 19, 2013 01:01 AM
Msg. 1 of 3
02.18.13 23:00:05 tool pc 01.00.09.0620 ---------------------------------------------- 02.18.13 23:00:05 reference function: _write_to_error_file 02.18.13 23:00:05 reference address: 42ca20 02.18.13 23:00:05 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group. 02.18.13 23:00:05 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group. 02.18.13 23:00:12 EAX: 0x00000000 02.18.13 23:00:12 EBX: 0x09846101 02.18.13 23:00:12 ECX: 0x00000039 02.18.13 23:00:12 EDX: 0x5000721C 02.18.13 23:00:12 EDI: 0x0012A1F8 02.18.13 23:00:12 ESI: 0x00000000 02.18.13 23:00:12 EBP: 0x0012A0D0 02.18.13 23:00:12 ESP: 0x0012A0C0 02.18.13 23:00:12 EIP: 0x77F07094, C3 8D A4 24 ????? 02.18.13 23:00:12 EXCEPTION halt in \halopc\haloce\source\cache\predicted_resources.c,#232: resource_index>=0 && resource_index<bitmap_group->bitmaps.count
i just love tool, don't you? Edited by clonecam117 on Feb 19, 2013 at 01:07 AM
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: Feb 27, 2013 08:35 PM
Msg. 2 of 3
02.18.13 23:00:12 EXCEPTION halt in \halopc\haloce\source\cache\predicted_resources.c,#232: resource_index>=0 && resource_index<bitmap_group->bitmaps.count It was reading a bitmap when it crashed; therefor the problem is a bitmap that is inaccessible (program is not allowed to read the bitmap) or it is giving tool data that causes the exception (corrupted bitmap)
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Mar 1, 2013 02:54 PM
Msg. 3 of 3
yeah, i figured it out, it was a normal map i extracted from reach.
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