
game user10
Joined: Dec 9, 2011
Who is the Overseer?
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Posted: Feb 17, 2013 07:27 AM
Msg. 1 of 6
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Feb 17, 2013 02:48 PM
Msg. 2 of 6
the map loads up fine, went up into the top middle section, the lighting changes at random when you look from the ground up to the roof in there. loaded up in slayer, played a while then when i quit out halo crashed. loaded up again, back in slayer, played a bit, quit out, no exception. some textures are showing as transparent, might be vid card issue if they are fine for you. i use an ati card.
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Feb 17, 2013 05:35 PM
Msg. 3 of 6
The map is actually pretty cool, but the same things happened to me. I don't have ati though.
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game user10
Joined: Dec 9, 2011
Who is the Overseer?
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Posted: Feb 17, 2013 06:24 PM
Msg. 4 of 6
My maps used to work before, not sure what happened to cause this. Did you guys check the scenario file?
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: Feb 18, 2013 11:05 AM
Msg. 5 of 6
It never crashed for me, even after like 20 minutes It just has missing cyborg pieces
>You sure you're not ignoring compiler errors when you build the .map?
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game user10
Joined: Dec 9, 2011
Who is the Overseer?
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Posted: Feb 19, 2013 02:07 AM
Msg. 6 of 6
Yes, I am sure there are no errors other than the usual "toolbeta.map" thing.
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