
BeefEatingRobot
Joined: Feb 5, 2013
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Posted: Feb 5, 2013 10:27 PM
Msg. 1 of 11
Hello, I have created a snow map in a canyon, not very original but just expanding my skills, and I have a few problems. The first is when playing Capture the Flag I keep on getting the "Waiting for space to clear" message. I have set up the map for CTF by placing flags and spawnpoints. Gamemodes that I have tested such as Oddball and Slayer work fine, although I had the "gathering exception data" problem which I fixed by removing grenades from the starting loadout. The second is the amount of bloom, the brightness, on the map. I have set the sky to mp_dusk, but it is still extremely bright which makes the map unplayable in some cases. The third and final problem is the sound that the player's footsteps make. The whole ground is composed of snow, yet footsteps make a distinctive metal sound when trodden upon. Any help would be appreciated and thank you in advance.
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Guilty_spark
Joined: Dec 8, 2011
enjoy my bright, blue, balls!
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Posted: Feb 5, 2013 10:46 PM
Msg. 2 of 11
did you set any of the spawn points to 1 which is blue team?
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BeefEatingRobot
Joined: Feb 5, 2013
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Posted: Feb 5, 2013 11:25 PM
Msg. 3 of 11
Yes I did and switching teams did not affect my predicament.
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Guilty_spark
Joined: Dec 8, 2011
enjoy my bright, blue, balls!
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Posted: Feb 5, 2013 11:40 PM
Msg. 4 of 11
are they set to ctf or all games?
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BeefEatingRobot
Joined: Feb 5, 2013
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Posted: Feb 6, 2013 05:09 PM
Msg. 5 of 11
I have both flags set to "ctf-flag". Do I need to add a weapon group?
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Feb 6, 2013 05:31 PM
Msg. 6 of 11
You need to have spawnpoints set for all games and have a ctf flag as netgame equipment. For the sound, open the shader_enviroment tag for the snow you are using and change material to snow. If that doesnt help, open your structure bsp tag in kornmans guerilla and edit collision material for snow.
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BeefEatingRobot
Joined: Feb 5, 2013
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Posted: Feb 6, 2013 05:54 PM
Msg. 7 of 11
I already have all the spawnpoints set for all games by having them set under "all games" under type 0. Thank you for the sound solution, I set to snow the first time but for some reason it was reverted. How do I set the flags at Netgame Equipment? Did you mean Netgame Flags? I already have them set as Netgame Flags.
Update: I have fixed the bloom issue by making a new sky tag and running radiosity again. Image of two spawns of the two teams and their flags. http://imageshack.us/a/img441/1809/ctfmap.jpg Edited by BeefEatingRobot on Feb 6, 2013 at 11:18 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Feb 6, 2013 11:11 PM
Msg. 8 of 11
Your spawn points are too close together or there is a scenery or item (vehicle) blocking the spawn point.
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BeefEatingRobot
Joined: Feb 5, 2013
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Posted: Feb 6, 2013 11:22 PM
Msg. 9 of 11
Would 5 units be far enough? Would it work if I placed them .2-5 units above the initial point that I placed them at? I also placed 10 spawn points for one team and 11 for the other. EDIT: I fixed it, the Red flag was at Blue base and the Blue flag was at Red base. Thank you for all the help. Edited by BeefEatingRobot on Feb 9, 2013 at 02:41 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Feb 11, 2013 02:28 PM
Msg. 10 of 11
The location of the flags dont matter, unless they are being affected by other items or are not placed within the bsp properly.
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BeefEatingRobot
Joined: Feb 5, 2013
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Posted: Feb 11, 2013 09:50 PM
Msg. 11 of 11
Then I guess raising the spawnpoints did the trick.
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