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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Animated Particles

Author Topic: Animated Particles (4 messages, Page 1 of 1)
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Sinow
Joined: Apr 22, 2009

Everybody Lies


Posted: Feb 4, 2013 09:29 PM    Msg. 1 of 4       
Sup dudes, was trying to make an animated fiery smoke particle, but no matter what I move around, the secondary map refuses to even show itself. I've compiled the secondary map as a sprite, as a 2D texture, tried copying the same particle settings from other particle tags, but no go.
Can someone explain this to me pl0x?


Sinow
Joined: Apr 22, 2009

Everybody Lies


Posted: Feb 6, 2013 02:23 AM    Msg. 2 of 4       
Nup, both bitmaps are compiled as sprites but only have 1 frame. I've also tried the opposite, compiling both as 2D textures, and then I tried making one a 2D texture and the other a sprite, but still nothing.


Sinow
Joined: Apr 22, 2009

Everybody Lies


Posted: Feb 6, 2013 03:18 AM    Msg. 3 of 4       
I cannot identify a solution.


Sinow
Joined: Apr 22, 2009

Everybody Lies


Posted: Feb 6, 2013 12:45 PM    Msg. 4 of 4       
Perhaps I was misunderstood; I'm not trying to make the secondary bitmap animate via its sprite plate, I want it to slide vertically, using the UV animation functions in the particle tag.

 

 
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