
Sinow
Joined: Apr 22, 2009
Everybody Lies
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Posted: Feb 4, 2013 09:29 PM
Msg. 1 of 4
Sup dudes, was trying to make an animated fiery smoke particle, but no matter what I move around, the secondary map refuses to even show itself. I've compiled the secondary map as a sprite, as a 2D texture, tried copying the same particle settings from other particle tags, but no go. Can someone explain this to me pl0x?
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Sinow
Joined: Apr 22, 2009
Everybody Lies
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Posted: Feb 6, 2013 02:23 AM
Msg. 2 of 4
Nup, both bitmaps are compiled as sprites but only have 1 frame. I've also tried the opposite, compiling both as 2D textures, and then I tried making one a 2D texture and the other a sprite, but still nothing.
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Sinow
Joined: Apr 22, 2009
Everybody Lies
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Posted: Feb 6, 2013 03:18 AM
Msg. 3 of 4
I cannot identify a solution.
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Sinow
Joined: Apr 22, 2009
Everybody Lies
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Posted: Feb 6, 2013 12:45 PM
Msg. 4 of 4
Perhaps I was misunderstood; I'm not trying to make the secondary bitmap animate via its sprite plate, I want it to slide vertically, using the UV animation functions in the particle tag.
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