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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Megring two maps in 3ds max?

Author Topic: Megring two maps in 3ds max? (4 messages, Page 1 of 1)
Moderators: Dennis

klasher1000
Joined: Nov 1, 2012


Posted: Jan 10, 2013 10:54 AM    Msg. 1 of 4       
I was thinking to myself that all the mombassa maps seem to well small...

My idea was to take the map import the bsp and link them together making it a larger more city like map

Any ideas on how to do this?


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Jan 10, 2013 12:18 PM    Msg. 2 of 4       
you can use the bsp tag converter to import the first map, add all the materials then save it.
reset max, import the 2nd bsp, add all the materials, then save it.

open the 1st bsp then hit file/merge and merge the next bsp model into the scene.
you can also have more than one 3ds max running and can work on them both at the same time.


klasher1000
Joined: Nov 1, 2012


Posted: Jan 11, 2013 10:24 AM    Msg. 3 of 4       
Thanks


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Jan 12, 2013 10:04 AM    Msg. 4 of 4       
you're welcome,
if you have any problems just post in your thread sure.
also i take it you are happy enough and must know how to use the bsp tag converter and how to add the materials etc, if not this video shows how it is all done.
http://www.youtube.com/watch?v=1gyoQxGPb54 :)

 

 
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