I originally had these in an earlier thread i made so that i wouldnt be spamming everyone with new threads, but i realized that it was a really old thread that no one was looking at anymore. so, i'll repost these questions:
1. whenever i use a BSP from the original campaign, the map/yelo compiles fine but when i load it up all that i get is a camera staring off at the skybox, sometimes with part of the bsp in view. i can load of flycam and fly around, but it seems like everything is frozen in time. example: dead bipeds are kinda floating in midair, partway through their death animation. weapons are also floating over their spawn point. wth?
2. how would i go about doing something similar to this?
http://www.youtube.com/watch?v=7V6fAz2qi0k i have a basic idea, but i want to know for sure.
and yes, i love halo 4.
any help is much appreciated! thanks!