A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »How do I make a multi-layer ground shader using gimp?

Author Topic: How do I make a multi-layer ground shader using gimp? (3 messages, Page 1 of 1)
Moderators: Dennis

cfstargazer
Joined: Nov 25, 2012


Posted: Dec 6, 2012 10:33 PM    Msg. 1 of 3       
Hello, I have been trying to search for a tutorial about using Gimp to create a multi-layer ground image to be used for a basemap in a ground shader. So far I have managed to get the ground visible in Sapien. The road and the grass parts are visible. The problem is, the grass detail texture is the only thing showing. The road has the grass texture as well as the grass area. Any help on getting the detail ground.bitmap and the detail grass.bitmap not mixed up, so that both are visible, in their proper places? Any help would be greatly appreciated. I do not have the luxury of having Paintshop pro at hand, as the only tutorials I can find about ground shaders are using that program.


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Dec 7, 2012 10:14 AM    Msg. 2 of 3       
In gurerilla, open up your ground shader, then open up the bloodgulch ground shader to compare. (levels\test\bloodgulch\shaders\blood ground) Under diffuse properties, "base map" should be your image you created with an alpha map to create the paths. Primary detail map should be where the bitmap you want for your path is (like dirt or sand or whatever) and secondary detail map should be your grass bitmap.


cfstargazer
Joined: Nov 25, 2012


Posted: Dec 7, 2012 01:46 PM    Msg. 3 of 3       
Well I understand the part about primary and detail maps in Guerilla, what I'm having a hard time with is making the base map in Gimp. No matter how I make a new layer, new mask, or new alpha, I always get the same texture for both the road/dirt and the grass/green area. I know I'm doing something wrong in Gimp, but there isn't a tutorial out there telling how to do a basemap in Gimp. I could only find a tutorial for Paintshop Pro. I am going off of the Paintshop Pro tutorial, yet there is differences that I have to guess on. Apparently I'm guessing wrong..so I need help on the Gimp part. Thanks for the replies.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 7:18 AM 172 ms.
A Halo Maps Website