
Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Dec 5, 2012 08:03 PM
Msg. 1 of 4
((cheat_spawn_ai) (activate_trigger box1)
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Dec 5, 2012 10:13 PM
Msg. 2 of 4
Quote: --- Original message by: Jesse ((cheat_spawn_ai) (activate_trigger box1) No script name, or typ. no checking to see if the player's in there. Here (script continuous AI-spawn (sleep_until (volume_test_object (unit (list_get (players) 0)) 1) (ai_spawn_actor "your-encounter-name")) )
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Dec 6, 2012 09:57 AM
Msg. 3 of 4
Did that one compile and work okay? i didn't test it so i figured i'd check.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Dec 6, 2012 06:06 PM
Msg. 4 of 4
Okay, just figured i'd ask.
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