
Specop75
Joined: Nov 20, 2012
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Posted: Nov 20, 2012 11:11 AM
Msg. 1 of 14
I have a problem with the recorded animation recorder. After recording something like moving or driving and then playing the record, the bipeds or vehicles are walking or driving for longer. For instance,I walk 10 steps forward and then 10 steps left and when I play the animation the biped walks like 20 steps forward then 20 steps left. I tried recording the pelican on Death Island, I went up till the high of the hill then I flied to the other side around the island but in when I play it the pelican goes even higher then i went and when he comes to the shore rather than turning immediately the pelican flies over the water and hits the invisible wall till he finally turns. They miss the track like that. I tried reinstalling Halo CE and HEK but it won't work. If anyone can help me with this please tell me how to fix this.
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Specop75
Joined: Nov 20, 2012
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Posted: Nov 20, 2012 12:09 PM
Msg. 2 of 14
How some people then get this to work? Like the tutorial on how to record animations with this recorder? I did exactly everything like in that video but still it won't work. Has this guy got some special Tool?
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HaloExtreme117
Joined: May 5, 2012
~Gone~
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Posted: Nov 20, 2012 12:16 PM
Msg. 3 of 14
Quote: --- Original message by: Rododo If I had to guess what's wrong (since I have the same problem while compiling campaign maps) I'd say it's Tool's fault, since I saw this same problem on every scenario I compiled, both made from Bungie and me. Not sure about how to fix it, though. Nothing is ever tools fault. Tool is never the issue, the user is. If the data is correct, tool will work fine. Tool only has problems when you feed it bad data.
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Nickster5000
Joined: Dec 11, 2010
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Posted: Nov 20, 2012 12:34 PM
Msg. 4 of 14
You should use custom animations for flying vehicles; recorded for ground.
I hope you figure out your issue though, because I don't how to use it :(
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HaloExtreme117
Joined: May 5, 2012
~Gone~
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Posted: Nov 20, 2012 04:01 PM
Msg. 5 of 14
Quote: --- Original message by: Rododo Bungie used recorded animations for pelicans and dropships in campaign. Custom animations work better for it though. You don't have to copy everything Bungie did.
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Nov 20, 2012 04:14 PM
Msg. 6 of 14
Quote: --- Original message by: Rododo Bungie used recorded animations for pelicans and dropships in campaign. Personal experience working with Lumoria and Takedown; What ODST Nick said. We simply don't have the exact tools Bungie used therefor for ease flying vehicles should be done with CA
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Specop75
Joined: Nov 20, 2012
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Posted: Nov 20, 2012 05:13 PM
Msg. 7 of 14
That's why there is this program. http://hce.halomaps.org/index.cfm?fid=5939 Record the driving by yourself. Easy dropship animating and stuff. However it doesn't play the recording properly. It does all the turnings and stuff to late. It flies further then i did when i recorded. So I wan't to know is there a way to fix this? Did anyone tried that program? There is a tutorial. http://hce.halomaps.org/index.cfm?fid=6447 On this tutorial the biped moved just fine but when i did the exact thing it went wrong. :/
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Nov 20, 2012 06:02 PM
Msg. 8 of 14
That program works for some people, but not all. That's why kirby is the exclusive RA guy on CMT. There is some evidence that OS users have had better luck with it than stock users, but there are also some OS users who it doenst work for anyway.
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HaloExtreme117
Joined: May 5, 2012
~Gone~
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Posted: Nov 21, 2012 10:49 AM
Msg. 9 of 14
Quote: --- Original message by: Rododo How I wish I could use OS... but, for some reasons, halo lags a lot when I try to install it =| Do you have Xfire? I know how to fix that.
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Specop75
Joined: Nov 20, 2012
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Posted: Nov 21, 2012 11:19 AM
Msg. 10 of 14
So there is no way to fix my problem? :(
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Spiral
Joined: Apr 3, 2011
I hope i'm out of the way
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Posted: Nov 21, 2012 11:51 AM
Msg. 11 of 14
I had the same problem with the animation driving/turning/walking to far. Maybe my new windows 8 won't have the problem.
by the way I don't know how to fix it.
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Specop75
Joined: Nov 20, 2012
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Posted: Nov 21, 2012 12:17 PM
Msg. 12 of 14
Since i have another computer i installed the game there with HEK and did the recording as before. The same thing however appears. On a different computer where i just installed Halo CE and HEK with nothing special changed. I just installed the patch and the recorded animation recorder. Same error. So it has to do maybe something with the recorder or what? That confused me.
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nihao123456ftw
Joined: Mar 24, 2012
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Posted: Nov 21, 2012 09:25 PM
Msg. 13 of 14
I have this problem as well.
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nihao123456ftw
Joined: Mar 24, 2012
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Posted: Nov 22, 2012 05:32 PM
Msg. 14 of 14
Don't worry about it Rododo, I was never planning on using recorded animations for anything anyways. I was just testing it and found out I had the same problem as the OP (Ans i'm using open sauce)
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