
ptowery
Joined: Aug 28, 2007
oify
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Posted: Nov 17, 2012 04:42 PM
Msg. 1 of 4
Is there any way for 3ds max to read lightmaps generated by tool for Halo Custom Edition?
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Nov 17, 2012 04:43 PM
Msg. 2 of 4
There was an app along time ago, I believe made by DEElekgolo that would, if I'm not mistaken, it may have only exported them using the daylight system. EDIT: Found it, seems to be have made by TheFieryScythe , and I'm not sure if you can import.. http://hce.halomaps.org/index.cfm?fid=4312 Edited by iHalo on Nov 17, 2012 at 04:44 PM
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Nov 17, 2012 05:06 PM
Msg. 3 of 4
Okay, so now I have 2 meshes, one with lightmaps as a material and one with all halo's textures. Any way to merge the two for rendering? 
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: Nov 17, 2012 08:44 PM
Msg. 4 of 4
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