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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Added a bitmap to the wrong part of the level.

Author Topic: Added a bitmap to the wrong part of the level. (2 messages, Page 1 of 1)
Moderators: Dennis

vmt
Joined: Jan 29, 2008


Posted: Nov 3, 2012 07:17 PM    Msg. 1 of 2       
Hey, I made my first map today,
but I accidently applied the wall texture to the ceiling(must not have hid the top of the box while I was selecting the walls?)



Can you help me figure out how to take away that bitmap from the top of the level?


EDIT: I figured out how to solve my issue, I assigned that face as a material id 1 to fix it, since material 1 was my sky.
Edited by vmt on Nov 3, 2012 at 07:29 PM


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Nov 4, 2012 05:11 AM    Msg. 2 of 2       
i would recommend watching some non halo modeling tutorials first.

 

 
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