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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Some vehicles sink on the ground in Sapien

Author Topic: Some vehicles sink on the ground in Sapien (4 messages, Page 1 of 1)
Moderators: Dennis

Someone1
Joined: Sep 20, 2012


Posted: Sep 28, 2012 11:32 PM    Msg. 1 of 4       
I have been editing some maps in Sapien, but something extrange happened, a vehicle had damaged physics, and I created new ones, but after creating the new physics, when I added this vehicle to the map, It sinked in the ground, like if there would be no floor. (I also made new collision geometry tags and nothing happened, I just made the problem worse than what it was).


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Sep 29, 2012 01:40 PM    Msg. 2 of 4       
How did you create your physics? From other trouble people have had with physics, it can be concluded that Bluestreak doesn't care about node size, meaning that all of your physics nodes are little dots instead of whatever you wanted them to be. You'll have to resize them manually in guerilla if you've used bluestreak.


Someone1
Joined: Sep 20, 2012


Posted: Oct 6, 2012 07:11 PM    Msg. 3 of 4       
I remade them and I already fixed them, the problem was a wrong mass point, sorry.


Glenn Z
Joined: Nov 13, 2009

Evolve: modglenn


Posted: Oct 7, 2012 01:26 PM    Msg. 4 of 4       
if i imagine right its like the gta linerunner where its wheels sink into the ground? Look at the wheel position in guerrilla and lower them.

(would help with pictures)

 

 
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