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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Issue:Custom biped can't die.

Author Topic: Issue:Custom biped can't die. (3 messages, Page 1 of 1)
Moderators: Dennis

ptowery
Joined: Aug 28, 2007

oify


Posted: Sep 26, 2012 02:31 PM    Msg. 1 of 3       
Hello, I'm trying to make a biped with the same strength as a halo 2 grunt. Accorging to halo 2 xbox's meta, The grunt's body vitality is 30. I think it has to do with the "materials" in the collision file because instead of showing:
head
body
armor

like in halo 1 and halo 2 x's meta.

It instead shows all the shaders the gbxmodel uses.




Does anyone know what the problem is and a fix?
Edited by ptowery on Sep 26, 2012 at 02:32 PM


ptowery
Joined: Aug 28, 2007

oify


Posted: Sep 26, 2012 03:17 PM    Msg. 2 of 3       
I want the biped to die like a grunt in halo 2 died.
The biped currently does not die at all. (or does not take damage)


ptowery
Joined: Aug 28, 2007

oify


Posted: Sep 26, 2012 08:23 PM    Msg. 3 of 3       
It was that and I did the materials wrong on the collision and had to re export. Thanks.

 

 
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