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Author Topic: Halo 4 Flood Mode (Gametype) CONFIRMED!!! (87 messages, Page 2 of 3)
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XlzQwerty1
Joined: Aug 6, 2009


Posted: Sep 22, 2012 08:44 PM    Msg. 36 of 87       
..I don't understand your point here?


Kal825B
Joined: Jan 16, 2012

Last son of Krypt... Oh wait, i'm a clone.


Posted: Sep 22, 2012 08:48 PM    Msg. 37 of 87       
I was trying to say that you seem to be a very educated individual.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 22, 2012 08:50 PM    Msg. 38 of 87       
Quote: --- Original message by: The Lodeman
Quote: --- Original message by: Masters1337
This game has everything a Halo fan could want. Everyone who played last week says this surpasses any of the games bungie has done.


Speak for yourself.

I consider myself a huge fan of the original trilogy and have watched many of the youtube vids of H4's single player or spartan ops. It does not appeal to me. The elites still behave like they do in Halo Reach, and I know me and other fans of the original elites' behaviour are not a fan of this "evolution" in their behaviour. I have not seen one epic setpiece in all of the vids so far, no beach assault, no delta halo odst drop, no covenant, nothing of the sort. Furthermore the robots have nothing to do with original Halo, and feels to me as an attempt to milk the franchise.

So no, this game does not have everything a Halo fan could want. I would have rather seen a proper ending to the original trilogy, than a bunch of robot wars slapped onto Halo Reach 2.

That said the multiplayer modes look rather interesting, and I do find 343 has some good ideas pertaining to game modes. But the single player so far does not appeal to me. I miss the lush green rolling hills of Halo, where you would wage a simplistic yet "romantic" war against a hostile alien species, on a mysterious alien artifact. Yeah, I think Halo has lost it's magic, a real shame.

I feel like this is a mindset rather than a complacent opinion my friend. But you are right: not every Halo fan will be as pleased as the other. HOWEVER, I do feel like your concepts of epic setpieces are very cinematic-based and I challenge you to find enjoyment in grander schemes than just a few epic scenes. The beach assault in Cartographer and those like it really lose their luster after the 10th playthrough (which if you've played or campaign-modded for CE, you would know why). You probably haven't seen any amazing cinematics like the ODST Drop on Delta Halo from Halo 2 because not many cinematics of the game have been shown.

There are still two months left, so gameplay videos of Covenant are too scarce to make valid assertion and they could very possibly be outdated. Regardless, you can only go so far with making an old character appear entirely new and interesting, especially when you've fought as, against, and with it. If anything, you need to hold reservations on gameplay before making assertions and critiques that can't exactly be backed. As far as the Forerunner Robots are concerned, I like them a lot for the purpose that each set of enemies acts as one to attack in a very organized form, whereas with the Covenant you're fighting separate entities that have a chain of command. I don't think Halo has exactly had this kind of enemy unit before and I do not think by any means the franchise is being "milked" simply because they are releasing quality content and modifying the original formula.

The plot is also progressing too, so it's more like "Continue the struggle and seeing the struggle of the Milky Way Galaxy as a beloved character that players simply love being and seeing" than "Start another fight in the same Milky Way Galaxy in the Halo Universe as a character players aren't attached to that just serves as a means to an end." I also dislike the fact that you're calling it a Halo Reach sequel to relay your dissatisfaction because, as is the inverse of your opinion, some people may actually have liked Halo: Reach a lot.

Multiplayer is looking very promising. I can only hope that the 343i devs are more dedicated to balance shifts than Bungie was.


Edited by DarkHalo003 on Sep 22, 2012 at 08:50 PM


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 22, 2012 10:05 PM    Msg. 39 of 87       
Bungie could have made Reach a great game, but I think they killed it because it was only really made as a result of the 2-more-games demand from Micro$oft.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 22, 2012 10:08 PM    Msg. 40 of 87       
Floodmode was suppose to be in reach, but was decided it wasn't important enough.


master noob
Joined: Aug 10, 2012

343Industries Advocate


Posted: Sep 22, 2012 10:17 PM    Msg. 41 of 87       
personally, I think the images for the "flood mode" don't do justice, since those things look nothing like flood. they look like humans with exoskeletons.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 23, 2012 12:38 AM    Msg. 42 of 87       
Quote: --- Original message by: sshers1
But master noob we don't want the flood looked the same as in halo 3 everyone wants changes man..... Look what happend to COD.

I for one am unhappy with the extreme amount of changes to the covenant in Halo 4. Change is good in games, yes. But making elites have bare arms and grunts have only chest armor (which defeats the purpose of even having armor in the first place), and having jackals not even resemble the dog of the same name anymore (thus negating the name itself), and also making the Forward Unto Dawn have basically no hangar bay and a huge slanted surface when it was last seen floating through space completely different looking, is just way too extreme.

Call of Duty was bad because the looks, gameplay, and basically the game itself had hardly any changes at all. Halo has always changed, but Halo 4 just changes it to the extreme.


master noob
Joined: Aug 10, 2012

343Industries Advocate


Posted: Sep 23, 2012 12:59 AM    Msg. 43 of 87       
Quote: --- Original message by: sshers1
But people went to go play halo 4 and said it feels like halo and play like halo

yes, but the flood mutate the body into the most suitable form, ie. the head is pulled back because it's useless, the chest is expanded to hold the parasite and sensory organs, the arm's muscle mass becomes larger, the claws extend for more damage, and the legs become stronger for higher jumping. the "flood" in the image only shows some human biped with chitinous armor and a mouth. ie not flood.


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Sep 23, 2012 07:42 AM    Msg. 44 of 87       
Quote: --- Original message by: DarkHalo003

I feel like this is a mindset rather than a complacent opinion my friend. But you are right: not every Halo fan will be as pleased as the other. HOWEVER, I do feel like your concepts of epic setpieces are very cinematic-based and I challenge you to find enjoyment in grander schemes than just a few epic scenes. The beach assault in Cartographer and those like it really lose their luster after the 10th playthrough (which if you've played or campaign-modded for CE, you would know why). You probably haven't seen any amazing cinematics like the ODST Drop on Delta Halo from Halo 2 because not many cinematics of the game have been shown.

There are still two months left, so gameplay videos of Covenant are too scarce to make valid assertion and they could very possibly be outdated. Regardless, you can only go so far with making an old character appear entirely new and interesting, especially when you've fought as, against, and with it. If anything, you need to hold reservations on gameplay before making assertions and critiques that can't exactly be backed. As far as the Forerunner Robots are concerned, I like them a lot for the purpose that each set of enemies acts as one to attack in a very organized form, whereas with the Covenant you're fighting separate entities that have a chain of command. I don't think Halo has exactly had this kind of enemy unit before and I do not think by any means the franchise is being "milked" simply because they are releasing quality content and modifying the original formula.

The plot is also progressing too, so it's more like "Continue the struggle and seeing the struggle of the Milky Way Galaxy as a beloved character that players simply love being and seeing" than "Start another fight in the same Milky Way Galaxy in the Halo Universe as a character players aren't attached to that just serves as a means to an end." I also dislike the fact that you're calling it a Halo Reach sequel to relay your dissatisfaction because, as is the inverse of your opinion, some people may actually have liked Halo: Reach a lot.

Multiplayer is looking very promising. I can only hope that the 343i devs are more dedicated to balance shifts than Bungie was.
Edited by DarkHalo003 on Sep 22, 2012 at 08:50 PM


That's alot of text for saying "reserve judgement till you play the final product". However the purposes of all these trailers and vidocs is supposed to be to convince people and older fans to purchase another Halo installment. If to me these vidocs do not show any exciting "cinematic" encounters, as you describe them, then I won't be interested. It is my opinion, and it will never be exactly the same as that of someone else. It has absolutely nothing at all to do with a mindset, it is an opinion over what someone experiences as fun and/or epic.

I DO enjoy beach assault, ODST drop and Covenant every time I play them. And the Holy One knows how much I've replayed them. They are simply epic. It is my opinion and I do not need to back an opinion up, as it is simply the way the neurons in my brain percieve these action sequences. The only point of my post was that Halo 4 does not have everything a Halo fan could ever want. I LOVED the halo trilogy, that is a simple fact. I did NOT like Halo Reach, and based on the trailers I can derive gameplay and encounters have not gone back to their original, superior roots. If they have then the trailers are poorly constructed.

I see the plot as being milked. Not progressing. Because that is simply what they are doing. You will not convince me that Bungie ever intended such a plot to come to life when they set out to create the Halo universe. It is simply Microsoft + 343 trying to ride on the success of its predecesors. But hey, if other will truely enjoy what they are given, great for them. As I said my only point was that as an original Halo fan, I despides how they have taken Halo into the proverbial drain, at least in my opinion (NOT mindset).


Necromancer
Joined: Apr 23, 2012


Posted: Sep 23, 2012 04:05 PM    Msg. 45 of 87       
They added playable Flood, and the Elites still aren't playable. -_-


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 23, 2012 04:39 PM    Msg. 46 of 87       
Quote: --- Original message by: The Lodeman
Quote: --- Original message by: DarkHalo003

I feel like this is a mindset rather than a complacent opinion my friend. But you are right: not every Halo fan will be as pleased as the other. HOWEVER, I do feel like your concepts of epic setpieces are very cinematic-based and I challenge you to find enjoyment in grander schemes than just a few epic scenes. The beach assault in Cartographer and those like it really lose their luster after the 10th playthrough (which if you've played or campaign-modded for CE, you would know why). You probably haven't seen any amazing cinematics like the ODST Drop on Delta Halo from Halo 2 because not many cinematics of the game have been shown.

There are still two months left, so gameplay videos of Covenant are too scarce to make valid assertion and they could very possibly be outdated. Regardless, you can only go so far with making an old character appear entirely new and interesting, especially when you've fought as, against, and with it. If anything, you need to hold reservations on gameplay before making assertions and critiques that can't exactly be backed. As far as the Forerunner Robots are concerned, I like them a lot for the purpose that each set of enemies acts as one to attack in a very organized form, whereas with the Covenant you're fighting separate entities that have a chain of command. I don't think Halo has exactly had this kind of enemy unit before and I do not think by any means the franchise is being "milked" simply because they are releasing quality content and modifying the original formula.

The plot is also progressing too, so it's more like "Continue the struggle and seeing the struggle of the Milky Way Galaxy as a beloved character that players simply love being and seeing" than "Start another fight in the same Milky Way Galaxy in the Halo Universe as a character players aren't attached to that just serves as a means to an end." I also dislike the fact that you're calling it a Halo Reach sequel to relay your dissatisfaction because, as is the inverse of your opinion, some people may actually have liked Halo: Reach a lot.

Multiplayer is looking very promising. I can only hope that the 343i devs are more dedicated to balance shifts than Bungie was.
Edited by DarkHalo003 on Sep 22, 2012 at 08:50 PM


That's alot of text for saying "reserve judgement till you play the final product". However the purposes of all these trailers and vidocs is supposed to be to convince people and older fans to purchase another Halo installment. If to me these vidocs do not show any exciting "cinematic" encounters, as you describe them, then I won't be interested. It is my opinion, and it will never be exactly the same as that of someone else. It has absolutely nothing at all to do with a mindset, it is an opinion over what someone experiences as fun and/or epic.

I DO enjoy beach assault, ODST drop and Covenant every time I play them. And the Holy One knows how much I've replayed them. They are simply epic. It is my opinion and I do not need to back an opinion up, as it is simply the way the neurons in my brain percieve these action sequences. The only point of my post was that Halo 4 does not have everything a Halo fan could ever want. I LOVED the halo trilogy, that is a simple fact. I did NOT like Halo Reach, and based on the trailers I can derive gameplay and encounters have not gone back to their original, superior roots. If they have then the trailers are poorly constructed.

I see the plot as being milked. Not progressing. Because that is simply what they are doing. You will not convince me that Bungie ever intended such a plot to come to life when they set out to create the Halo universe. It is simply Microsoft + 343 trying to ride on the success of its predecesors. But hey, if other will truely enjoy what they are given, great for them. As I said my only point was that as an original Halo fan, I despides how they have taken Halo into the proverbial drain, at least in my opinion (NOT mindset).

Well, if that's really how you feel, then I guess there's nothing to say your opinion is wrong. I just think it's a bit too pessimistic and too judgmental given that not enough has been released to the media. A post's length has nothing to do with saying "reserve judgment till you play the final product" and I was simply arguing that you're being a bit hasty for content that hasn't been depicted as final yet. I never suggested you hated the franchise, just that you should find more value in games individually as a whole than for selective parts. However, I find your calling the 343i prolonging of the Halo Franchise as milking to be irritating because, like I said, they are releasing cohesive content and not rehashed nonsense. In other words, based on what we've seen they are continuing the story and gameplay in a fashion that qualifies the series. A milking of a franchise would be more like beating a dead horse where all parts of the game's universe have been answered for and the content is just repeated for business.


OHunterO
Joined: May 24, 2012

.


Posted: Sep 27, 2012 07:34 PM    Msg. 47 of 87       


Friend just sent me this, much better version.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 27, 2012 08:01 PM    Msg. 48 of 87       


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Sep 27, 2012 11:56 PM    Msg. 49 of 87       

Exactly what I thought of!


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Sep 28, 2012 12:31 AM    Msg. 50 of 87       
That "Flood" looks like the main character from Crysis, with some yellow slapped on.
Where's the tentacles, and typical flood-like features?

Then again, where's the plasma rifle? And why are there robots and Mechs in my Halo now?


master noob
Joined: Aug 10, 2012

343Industries Advocate


Posted: Sep 28, 2012 12:33 AM    Msg. 51 of 87       
Quote: --- Original message by: The Lodeman
That "Flood" looks like the main character from Crysis, with some yellow slapped on.
Where's the tentacles, and typical flood-like features?

Then again, where's the plasma rifle? And why are there robots and Mechs in my Halo now?

saw some gameplay, their hands look like crab claws and they get booster packs and super jump.


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Sep 28, 2012 09:49 AM    Msg. 52 of 87       
Quote: --- Original message by: OHunterO
https://dl.dropbox.com/u/63494571/0.jpg

Friend just sent me this, much better version.


It looks nothing like the Flood......

1) The melee arm is meant to be a blunt instrument or whipping tool, not a sharp object.
2) The entire body is meant to be infected, or if you go the Halo 3 way, only the parts around the infection form are meant to be infected. Which leads me to my biggest annoyance:
3) Where's the goddamn infection form that's meant to be driving this thing?
4) The face... don't get me started on the goddamn face......
5) And why aren't at least one of them holding a weapon?

Aside from the fact that it has some flood-styled textures. This thing would be more fitted to a game like Dead Space than Halo...


Nne Ya Tano
Joined: Dec 24, 2011

Rebirth (2%)


Posted: Sep 28, 2012 03:29 PM    Msg. 53 of 87       
Quote: 3) Where's the goddamn infection form that's meant to be driving this thing?

I dunno.

Quote: 5) And why aren't at least one of them holding a weapon?

It's pretty much Infection. Remember? That game where a few guys with energy swords killed the other guys?


creator843
Joined: Jul 10, 2012

I LOVE HALO!


Posted: Sep 28, 2012 04:32 PM    Msg. 54 of 87       
nice.
http://www.youtube.com/watch?v=ey4L6zICPb4&feature=g-all-u


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Sep 28, 2012 05:15 PM    Msg. 55 of 87       
Quote: --- Original message by: DarkHalcyon
Quote: 3) Where's the goddamn infection form that's meant to be driving this thing?

I dunno.


Nah that just looks like flood stuff spreading further down. You'd be able to tell if it were the fronds from an infection form.

Quote: --- Original message by: DarkHalcyon
Quote: 5) And why aren't at least one of them holding a weapon?

It's pretty much Infection. Remember? That game where a few guys with energy swords killed the other guys?


You're right - my bad.


HaloExtreme117
Joined: May 5, 2012

~Gone~


Posted: Sep 29, 2012 07:47 AM    Msg. 56 of 87       
Quote: --- Original message by: __Altheros
This is one of the greatest ideas made by 343i, I hope this doesn't turn out bad as Halo Wars...

Altheros has returned. Oh, such a pity.
Edited by haloextreme117 on Sep 29, 2012 at 07:47 AM


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Sep 29, 2012 08:32 AM    Msg. 57 of 87       
If they want to do Flood why can't they make the flood look and behave like flood?
I'm seeing super soldiers with sword-arms that can do weird dragonball Z styled dashes across the terrain. It may be fun and cool, but it's definitely not Flood.

Really, the more I see, the more I believe 343 should have just made their own IP. They don't suck per sé at making games, but they suck at sticking true to the source material.


The_Arbiter
Joined: Aug 23, 2011

I feel like having scotch


Posted: Sep 29, 2012 08:46 AM    Msg. 58 of 87       
Crysis/Protoype


XlzQwerty1
Joined: Aug 6, 2009


Posted: Sep 29, 2012 10:14 AM    Msg. 59 of 87       
Sorry, you don't understand. When you 'google Halo 4 Flood Mode', that's not a reliable source. The websites that hosts the information previously, I haven't even heard of them before. However, when big sites like IGN posts, then there's some evidence of truth. Which is why we didn't believe you before. Listen to Hiralis or don't listen at all.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 29, 2012 11:26 AM    Msg. 60 of 87       
Quote: --- Original message by: sshers1
Quote: --- Original message by: XlzQwerty1
Sorry, you don't understand. When you 'google Halo 4 Flood Mode', that's not a reliable source. The websites that hosts the information previously, I haven't even heard of them before. However, when big sites like IGN posts, then there's some evidence of truth. Which is why we didn't believe you before. Listen to Hiralis or don't listen at all.


The fact is everyone is angry because it was true.

I'm with XLzQwerty1 on this. Your method of offering a reliable "source" was unreliable in itself. Google is not a source. Haven't you ever written a school essay or put together some kind of documentation? You should know what a source is is you ever have. And that was not.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 29, 2012 12:36 PM    Msg. 61 of 87       
Quote: --- Original message by: The Lodeman
If they want to do Flood why can't they make the flood look and behave like flood?
I'm seeing super soldiers with sword-arms that can do weird dragonball Z styled dashes across the terrain. It may be fun and cool, but it's definitely not Flood.

Really, the more I see, the more I believe 343 should have just made their own IP. They don't suck per sé at making games, but they suck at sticking true to the source material.


Well it is mp only. They seem to have wanted to to respect the gameplay of infection, while showing infected players. And in Halo infection means flood. to them it probably wasn't worth recreating an all new character compatible with every aspect of mp, so they made a flood variant of the spartan. It wouldn't surprise me if these models are just armor permutations of the spartans for certain game modes.

From what I understand, this was bungies intent in reach for infection as well, but they felt it wasnt worth their time so they just colored the spartans black.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Sep 29, 2012 01:07 PM    Msg. 62 of 87       
Forget about it, you simply don't understand what a reliable source is.


master noob
Joined: Aug 10, 2012

343Industries Advocate


Posted: Sep 29, 2012 01:09 PM    Msg. 63 of 87       
Quote: --- Original message by: sshers1
And why should I help you guy's look for reliable source ? it was on Halo Waypoint site.

Private Caboose doesn't want to apologize when I said "sorry" he doesn't understand , the fact is he only wants speak to me when things goes wrong and start calling me idiotic, fool. This is why I shouldn't comment anything on his thread that he makes.

I really didn't understand why he is hating I really want to know why he is hating on me because the word "hate" is evil. I really want to find out what's up with him and how did everything start. But perhaps he is hating because I have been asking so many qeastion around on Halo CE site I think that's where things went wrong. lol

Look I am not looking for trouble.




Forget about it.


the only reason he says that is because all you would say is "its true, google it" up until it was officially announced. we had no idea it was true because google does not always give the best results. to add insult to injury, you condescended us for not believing you at first, even though we had great reasons for our doubt. it was on halo waypoint long after you started this thread, so that is no excuse.


xKRONNiKx
Joined: Nov 15, 2011

Turkey Farm.


Posted: Sep 29, 2012 02:00 PM    Msg. 64 of 87       
Lol my only significant beef is with the fp animations. Too smooth n' laminar to be any sort of flood. On the video you can see what i mean, how the player has his hand held up as if he is holding an energy sword in the other. The intact hand should be all limb and rotted, not held in a human fashion. and as for the 'flood claw' i know its supposed to resemble an energy sword (classic to infection mode) but it would look much better as a tentacle-whip sort of thing, that serves the same function as a sword i guess. And yeah, they really could of made the flood spartan look more.... floody...


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 29, 2012 02:29 PM    Msg. 65 of 87       
You can't expect them to animate an entire biped and fp animation set for a single niche game mode.


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Sep 29, 2012 02:49 PM    Msg. 66 of 87       
Why not?
They've gone and added things true halo fans do not want, they've gone and removed things no true halo fans wanted removed. For the one time they try and halofy a multiplayer gamemode, they even ruin that by making it a sloppy attempt at creating flood!

Either you go in and execute an idea decently, or you leave it like it was before.


The Lodeman
Joined: Sep 16, 2012

Hipster Lodeman: Enjoyed goats before it was cool.


Posted: Sep 29, 2012 03:28 PM    Msg. 67 of 87       
I agree that people are bashing on sshers1 just because they possibly dislike him. The info is correct, let's just all leave it behind us now.

For those still having trouble, please fill in the following form:




Necromancer
Joined: Apr 23, 2012


Posted: Sep 29, 2012 09:47 PM    Msg. 68 of 87       
Quote: --- Original message by: The Lodeman
I agree that people are bashing on sshers1 just because they possibly dislike him. The info is correct, let's just all leave it behind us now.

For those still having trouble, please fill in the following form:


http://api.ning.com/files/6nEnXBn6K2ZQLaTcZo14Saq*l46jfrVGqBF4LJ4OpntLugDoR1NXJc2g*8ZrZ5a9QHhqQw7p49pwwcUwSJr*JZaVASIxJr-R/butthurt_report_form.jpg
That is brilliant.
Edited by Necromancer on Sep 29, 2012 at 09:47 PM


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Sep 30, 2012 06:51 AM    Msg. 69 of 87       
lol anyway...

thought some of you guys might not have found these videos yet so just putting a link for you's to watch some new vids on the halo 4 game.

http://www.mytoptrailer.com/games/?game=halo4


Bobblehob
Joined: Aug 29, 2010


Posted: Oct 2, 2012 01:29 AM    Msg. 70 of 87       
Quote: --- Original message by: __Altheros
sshers didn't finish elementary D:


Neither did you.

 
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