
Smoke
Joined: Jan 16, 2012
"It's just getting started"
|
Posted: Sep 20, 2012 12:05 PM
Msg. 36 of 42
Radar is finished! PIC: Edited by Smoke on Sep 20, 2012 at 12:10 PM
|
|
|

HaloExtreme117
Joined: May 5, 2012
~Gone~
|
Posted: Sep 20, 2012 12:09 PM
Msg. 37 of 42
Hotlinking fail, lol. Re-uploaded for ya Edited by haloextreme117 on Sep 20, 2012 at 12:09 PM
|
|
|

killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
|
Posted: Sep 20, 2012 03:47 PM
Msg. 38 of 42
that radar is not set up properly, the center arrow and red dots are generated by halo ce when you set it up in-game. it should just be the outlines of the radar.
you should ask mangenko or chocolatethunda for help or look up a tutorial since i never was able to make my custom hud Edited by killzone64 on Sep 20, 2012 at 03:49 PM
|
|
|

kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
|
Posted: Sep 20, 2012 07:12 PM
Msg. 39 of 42
Quote: --- Original message by: waffles Maybe ask kirby about getting objectives on the radar. opensauce, make your own postprocess all about writing that information to the screen, then constantly pass the info in through scripts.
|
|
|

Smoke
Joined: Jan 16, 2012
"It's just getting started"
|
Posted: Sep 21, 2012 01:39 PM
Msg. 40 of 42
Listen, what i uploaded was just a preview of what it should look like. I'm just creating the bitmaps for now, will upload an ingame preview of the hud once it's done.
|
|
|

R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
|
Posted: Sep 22, 2012 07:04 PM
Msg. 41 of 42
Hr3shy actually has a model of that knife/machete thing. I animated it for him too :D Though, i'd like somebody to recreate that Spartan with better model quality...
|
|
|

licon4812
Joined: Sep 22, 2012
|
Posted: Sep 22, 2012 10:13 PM
Msg. 42 of 42
how about halo reach forge world
|
|
|