
Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Sep 15, 2012 02:15 AM
Msg. 1 of 124
Since my last project thread was not that popular,I've decided to make a new one. Actually the name of the project should be Infinity Slayer but Thanks to Dumb AI for recommending the name of the map.The map name is now Intensity. TheElitePro: Project leader/modder/Lightmapping Hobbet360: Helper/BSP Modelling
Credits to Dumb AI for the project name Edited by TheElitePro on Sep 28, 2012 at 10:21 AM Edited by TheElitePro on Oct 1, 2012 at 06:16 AM Edited by TheElitePro on Oct 6, 2012 at 11:46 PM Edited by TheElitePro on Oct 6, 2012 at 11:47 PM Edited by TheElitePro on Nov 15, 2012 at 09:16 PM Edited by TheElitePro on Nov 15, 2012 at 09:18 PM Edited by TheElitePro on Nov 19, 2012 at 07:17 AM Edited by TheElitePro on Dec 1, 2012 at 12:06 AM
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ChBgt909
Joined: Sep 10, 2011
ᶘ ᵒᴥᵒᶅ
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Posted: Sep 24, 2012 01:27 PM
Msg. 2 of 124
WANT HELP WITH A CUSTOM BSP? because you know, i won't give my bsp to any one...
besides, what are you doing exactly, a Multiplayer map, single player or firefight? you know, my map already has h3/hr style weapons and hud, from CMT, those weapons are the best looking that you can find anywhere and the biped looks really good, and so are the vehicles, so it really doesn't need an "improvement" in those aspects Edited by ChBgt909 on Sep 24, 2012 at 01:36 PM
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Sep 25, 2012 07:07 AM
Msg. 3 of 124
Yes I need a custom BSP and the map is multiplayer.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Sep 25, 2012 10:27 AM
Msg. 4 of 124
Quote: --- Original message by: ChBgt909
WANT HELP WITH A CUSTOM BSP? because you know, i won't give my bsp to any one...
besides, what are you doing exactly, a Multiplayer map, single player or firefight? you know, my map already has h3/hr style weapons and hud, from CMT, those weapons are the best looking that you can find anywhere and the biped looks really good, and so are the vehicles, so it really doesn't need an "improvement" in those aspects Edited by ChBgt909 on Sep 24, 2012 at 01:36 PM The biped,like everything else we see,can be improved.Even without OS.
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Sep 26, 2012 09:46 AM
Msg. 5 of 124
Does anyone know how to change biped in multiplayer maps?
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Sep 26, 2012 10:02 AM
Msg. 6 of 124
Open globals.Find MP section.
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Sep 27, 2012 09:53 AM
Msg. 7 of 124
Open globals in guerilla or in sapien? Edited by TheElitePro on Sep 27, 2012 at 09:53 AM
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Sep 28, 2012 04:11 AM
Msg. 8 of 124
(since i posted last, darn) just to clarify everyone with the other thread (sapien crashes ect.) where everyone was going on about the debug.txt thing. we went on team viewer and my brain almost melted from the confusion as to why there is no debug.txt on his computer. i looked everywhere and its not there. so has anyone got any input?
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Sep 28, 2012 04:25 AM
Msg. 9 of 124
try the straight forward search option on the pc. if that finds nothing, then make one in the hce folder, and see if errors write to it. but use the search first.
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Sep 28, 2012 06:29 AM
Msg. 10 of 124
We did both, (does the issue involve windows vista, just a suggestion) everything is properly installed in his directory but the debug doesn't get made, or written in. We even experience a haunted folder, one moment it was there, we copied a blood gulch bsp into that folder then it disappeared and could only see it in sapien.
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Sep 28, 2012 09:56 AM
Msg. 11 of 124
True.The debug.txt doesn't get made or written in. Edited by TheElitePro on Sep 28, 2012 at 10:23 AM
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Sep 28, 2012 11:05 AM
Msg. 12 of 124
If you use User Account Control (UAC), then run all HEK tools as administrator (or, move your halo CE folder to somewhere that you have full access too, like your documents folder)
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ChBgt909
Joined: Sep 10, 2011
ᶘ ᵒᴥᵒᶅ
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Posted: Sep 28, 2012 03:34 PM
Msg. 13 of 124
or you can deactivate it (UAC)
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Sep 30, 2012 12:19 AM
Msg. 14 of 124
Here is a test that debug.txt finally works. 09.30.12 12:06:31 sapien pc 01.00.00.0609 ---------------------------------------------- 09.30.12 12:06:31 reference function: _write_to_error_file 09.30.12 12:06:31 reference address: 401b13 09.30.12 12:06:31 Couldn't read map file './sapienbeta.map' 09.30.12 12:06:31 CreateDevice succeeded with refresh rate = 0 09.30.12 12:06:32 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 09.30.12 12:06:32 Increasing sound decompression buffer size to 1048576 bytes 09.30.12 12:06:50 local player 0, weapon (0x0), deleted unexpectedly 09.30.12 12:07:21 \halopc\haloce\source\rasterizer\dx9\rasterizer_dx9_widgets.c(959): D3DERR_DEVICELOST in hr (code=-2005530520, error=<can't get description>) 09.30.12 12:07:21 ### ERROR rasterizer_widget_get_occlusion_test_result failed 09.30.12 12:07:21 \halopc\haloce\source\rasterizer\dx9\rasterizer_dx9_widgets.c(959): D3DERR_DEVICELOST in hr (code=-2005530520, error=<can't get description>) 09.30.12 12:07:21 ### ERROR rasterizer_widget_get_occlusion_test_result failed Edited by TheElitePro on Sep 30, 2012 at 12:19 AM
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 30, 2012 01:18 AM
Msg. 15 of 124
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Oct 1, 2012 01:29 AM
Msg. 16 of 124
The map is in progress. Hobbet360 is helping me with the project.
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Oct 1, 2012 03:20 AM
Msg. 17 of 124
yep, and all of the errors above have been fixed. :D
EDIT: ... exept for the last one... which i just read. Edited by hobbet360 on Oct 1, 2012 at 03:20 AM
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Oct 1, 2012 11:38 PM
Msg. 18 of 124
Pictures will come soon.I'm still working on the map.
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Oct 2, 2012 12:02 AM
Msg. 19 of 124
Quote: --- Original message by: __Altheros Ew erm... ?
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Oct 2, 2012 12:27 AM
Msg. 20 of 124
ok, xfire: me: hobbet360 TheElitePro: checking (i will edit in a sec)
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Oct 3, 2012 06:54 PM
Msg. 21 of 124
I will post some pictures today of my work.
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Oct 6, 2012 04:24 AM
Msg. 22 of 124
i would like to say hello so you may post some pictures soon (an because you told me to) 
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ChBgt909
Joined: Sep 10, 2011
ᶘ ᵒᴥᵒᶅ
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Posted: Oct 6, 2012 11:43 AM
Msg. 23 of 124
ohh elite are you keeping me out of the team? D: why dont u mention me :c dont you want the bsp? or hobbet is gonna do it now?
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: Oct 7, 2012 05:00 AM
Msg. 24 of 124
oh, he said he was waiting for you to send it. do you know his email/xfire. (sorry for the slight exclusion) D:
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ChBgt909
Joined: Sep 10, 2011
ᶘ ᵒᴥᵒᶅ
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Posted: Oct 7, 2012 05:12 PM
Msg. 25 of 124
Quote: --- Original message by: hobbet360 oh, he said he was waiting for you to send it. do you know his email/xfire. (sorry for the slight exclusion) D: PM me his xfire, and yours too so i can show you a couple of bsp's i have available that i never released:P
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Oct 24, 2012 10:07 AM
Msg. 26 of 124
I'm accepting beta testers soon.Post your reply in here saying "I'm interested" so that I can list down your name as a beta tester
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Oct 24, 2012 10:24 AM
Msg. 27 of 124
I'm interested, but I tend to be critical and make people angry, is that still ok?
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Oct 24, 2012 10:26 AM
Msg. 28 of 124
I am interested. I've helping you a bit.I want to see what you did. xP
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Oct 24, 2012 11:18 AM
Msg. 29 of 124
I'm hopefully going to release the beta version to the public by the next two weeks.At the momment Beta testers get to enjoy the map first.So What are You waiting for? Post your reply saying "I'm Interested" so that I could list you down as a beta tester.
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iElite
Joined: Oct 24, 2012
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Posted: Oct 24, 2012 11:34 AM
Msg. 30 of 124
I forgot to include a important note for beta testers in my original account so here it is. Important note for beta testers:I will give you the link for the beta version hopefully by next week.
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Nov 5, 2012 05:46 AM
Msg. 31 of 124
Here is my to do list for the upcoming weeks. Finish Modelling the map Texture the map Add some scenery Weapons Vehicles
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licon4812
Joined: Sep 22, 2012
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Posted: Nov 5, 2012 05:33 PM
Msg. 32 of 124
hi im a friend of {XG}mike who is making this map so can i please be a beta tester Edited by licon4812 on Nov 5, 2012 at 05:35 PM
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Nov 19, 2012 07:22 AM
Msg. 33 of 124
Hey Everyone,I have some good news for you.First of all,I'm happy to announce that Intensity beta will be officially release this coming Friday.Secondly,I have a new BSP (thanks to Hobbet360 for making) because my old one has a lot of errors and I was mad.I hope to make the map more interesting for Intensive gameplay
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Nov 19, 2012 03:24 PM
Msg. 34 of 124
Quote: --- Original message by: TheElitePro
Open globals in guerilla or in sapien? Edited by TheElitePro on Sep 27, 2012 at 09:53 AM Good luck with your project.
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licon4812
Joined: Sep 22, 2012
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Posted: Nov 20, 2012 01:34 AM
Msg. 35 of 124
cant wait to play it and where will i be able to download it Edited by licon4812 on Nov 20, 2012 at 01:35 AM
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