
hoboscience
Joined: Apr 22, 2011
|
Posted: Sep 9, 2012 02:01 PM
Msg. 1 of 2
Hoping someone could help me figure out how to attach sound effects to a vehicles velocity action. Saying one of my xwings does a sharp 180 degree u-turn, I would love to hear the roar of some thrusters or something similar at this moment. But these sounds would only happen while that action is performed. Is this possible? I think the answer is somewhere in the velocity portions of an effects tag. Any audio experts out there know if this is possible?
I am also reaching out to any sound experts interested in helping a starwars mapping team. Just throwing that out there.....
Thanks!
|

hoboscience
Joined: Apr 22, 2011
|
Posted: Sep 10, 2012 12:44 PM
Msg. 2 of 2
Unfortunately I couldn't find anything helpful within the Banshee tags,
I do have a few more sound questions.
1. I have a hatch to my vehicle that opens when you press the flashlight key. It plays a sound when it closes (default position) however nothing plays when it opens. Its powered by a Sound Looping Function.
2. I would like to hear a sound effect when you turn the turrets any direction. I would like to hear some kind of motor from the turret. Is this possible? I have tried attaching a sound to the animation but I had no luck.
Thanks Edited by hoboscience on Sep 10, 2012 at 12:45 PM
|