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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Human flood animations on marine biped

Author Topic: Human flood animations on marine biped (5 messages, Page 1 of 1)
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Georgespartan01
Joined: Nov 1, 2010


Posted: Aug 25, 2012 08:54 PM    Msg. 1 of 5       
Does anyone knows how to make a marine biped act as a flood?! I mean I created my own zombie animations but the only problem is the melee and some walking bugs, so I decided to put on the flood animations on a marine biped but I can´t... I tried changing the "list checknum" on guerilla, and it doesnt work... Please help me :)


6thLoneWolf
Joined: Mar 1, 2011

i'm a newbie :B


Posted: Aug 25, 2012 09:15 PM    Msg. 2 of 5       
Si estás hablando de poner las animaciones del marineflood sobre las del marine no funcionará por que no tienen los mismos nodos, o ¿a que te refieres exactamente?

Edit:
Sí que es posible, riggea el marine con los nodos del marineflood
Edited by 6thLoneWolf on Aug 25, 2012 at 11:49 PM


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Aug 25, 2012 09:19 PM    Msg. 3 of 5       
The marine needs to be rigged to the same nodes and bones as a flood combat form in order for it to act and behave the same. Ask someone who knows rigging.


Georgespartan01
Joined: Nov 1, 2010


Posted: Aug 25, 2012 11:31 PM    Msg. 4 of 5       
I know this is possible, because alao there is a map called "dead halls" and it has marines acting like floods...


Georgespartan01
Joined: Nov 1, 2010


Posted: Aug 26, 2012 06:43 PM    Msg. 5 of 5       
It was some hard to make it, so I just edited the flood.gbxmodel delete some arms, and add marine textures to him, it works now. Thanks for your time

 

 
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