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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »[TUTORIAL REQUEST] Maps in Blender?

Author Topic: [TUTORIAL REQUEST] Maps in Blender? (6 messages, Page 1 of 1)
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TheDoctor12
Joined: Aug 15, 2012


Posted: Aug 15, 2012 12:57 AM    Msg. 1 of 6       
Can someone please help me by giving me a detailed how to preferably PDF tutorial on how to make maps in blender. I have the HEK and everything but Gmax won't work. Alternativley you could help solve my problem by answering the question in this post: http://www.turbosquid.com/Forum/Index.cfm/stgAct/PostList/intThreadID/42002

Thanks in advance,

TheDoctor12


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Aug 18, 2012 02:32 AM    Msg. 2 of 6       
I use blender to make the map model and texture painting, but 3ds max student edition for the materials and exporting, there are no export tools for blender and there may not be ever so go to autodesk education website and you can get a 3 year license for any of their programs for free


john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Aug 23, 2012 09:01 AM    Msg. 3 of 6       
Whats blender?


afD2345
Joined: Apr 2, 2011


Posted: Aug 23, 2012 01:57 PM    Msg. 4 of 6       
Quote: --- Original message by: john117
Whats blender?


blender is a free and open-source 3d modeling and animating program, it's (almost) like 3ds max, but it's free.

Edited by afD2345 on Aug 23, 2012 at 01:58 PM


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Aug 24, 2012 12:03 AM    Msg. 5 of 6       
Blender is an open source 3d modeling program that combines the abilities of 3ds max, maya, mudbox, and zbrush together into one program. Plus since its open source it advances more rapidly than max. And there is a built in game engine using python script.


cyboryxmen
Joined: Nov 7, 2010

--CG artist-- New mission. Refuse this Mission!


Posted: Sep 6, 2012 04:03 AM    Msg. 6 of 6       
Plus it includes a water simulation and hair particles I guess. I'm still working of the plugin that exports the models directly. Been hanging around with the modacity crew under an anonymous username hoping their tech-geek nature will rub on me.
-Zekilk
Edited by cyboryxmen on Sep 6, 2012 at 04:04 AM

 

 
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